/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_ENGINE_AC_DRAWING_SURFACE_H #define AGS_ENGINE_AC_DRAWING_SURFACE_H #include "ags/engine/ac/dynobj/script_drawing_surface.h" namespace AGS3 { void DrawingSurface_Release(ScriptDrawingSurface *sds); // convert actual co-ordinate back to what the script is expecting ScriptDrawingSurface *DrawingSurface_CreateCopy(ScriptDrawingSurface *sds); void DrawingSurface_DrawSurface(ScriptDrawingSurface *target, ScriptDrawingSurface *source, int trans, int dst_x, int dst_y, int dst_width, int dst_height, int src_x, int src_y, int src_width, int src_height); void DrawingSurface_DrawSurface2(ScriptDrawingSurface *target, ScriptDrawingSurface *source, int trans); void DrawingSurface_DrawImage6(ScriptDrawingSurface *sds, int xx, int yy, int slot, int trans, int width, int height); void DrawingSurface_SetDrawingColor(ScriptDrawingSurface *sds, int newColour); int DrawingSurface_GetDrawingColor(ScriptDrawingSurface *sds); void DrawingSurface_SetUseHighResCoordinates(ScriptDrawingSurface *sds, int highRes); int DrawingSurface_GetUseHighResCoordinates(ScriptDrawingSurface *sds); int DrawingSurface_GetHeight(ScriptDrawingSurface *sds); int DrawingSurface_GetWidth(ScriptDrawingSurface *sds); void DrawingSurface_Clear(ScriptDrawingSurface *sds, int colour); void DrawingSurface_DrawCircle(ScriptDrawingSurface *sds, int x, int y, int radius); void DrawingSurface_DrawRectangle(ScriptDrawingSurface *sds, int x1, int y1, int x2, int y2); void DrawingSurface_DrawTriangle(ScriptDrawingSurface *sds, int x1, int y1, int x2, int y2, int x3, int y3); void DrawingSurface_DrawString(ScriptDrawingSurface *sds, int xx, int yy, int font, const char *text); void DrawingSurface_DrawStringWrapped(ScriptDrawingSurface *sds, int xx, int yy, int wid, int font, int alignment, const char *msg); void DrawingSurface_DrawStringWrapped_Old(ScriptDrawingSurface *sds, int xx, int yy, int wid, int font, int alignment, const char *msg); void DrawingSurface_DrawMessageWrapped(ScriptDrawingSurface *sds, int xx, int yy, int wid, int font, int msgm); void DrawingSurface_DrawLine(ScriptDrawingSurface *sds, int fromx, int fromy, int tox, int toy, int thickness); void DrawingSurface_DrawPixel(ScriptDrawingSurface *sds, int x, int y); int DrawingSurface_GetPixel(ScriptDrawingSurface *sds, int x, int y); } // namespace AGS3 #endif