/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGI_WORDS_H #define AGI_WORDS_H namespace Agi { #define DICTIONARY_RESULT_UNKNOWN -1 #define DICTIONARY_RESULT_IGNORE 0 #define EXTENDED_DICTIONARY_FILENAME "words.tok.extended" struct WordEntry { uint16 id; Common::String word; }; class Words { public: Words(AgiEngine *vm); ~Words(); private: AgiEngine *_vm; // Dictionary of words in WORDS.TOK or WORDS.TOK.EXTENDED. // key: first character of the word // value: words in the order they appear Common::HashMap> _dictionary; WordEntry _egoWords[MAX_WORDS]; uint16 _egoWordCount; bool _hasExtendedCharacters; // true on WORDS.TOK.EXTENDED public: uint16 getEgoWordCount() const; const char *getEgoWord(int16 wordNr) const; uint16 getEgoWordId(int16 wordNr) const; int loadDictionary_v1(Common::SeekableReadStream &stream); int loadDictionary(const char *fname); int loadDictionary(Common::SeekableReadStream &stream); // used for fan made translations requiring extended char set int loadExtendedDictionary(const char *fname); void unloadDictionary(); void clearEgoWords(); void parseUsingDictionary(const char *rawUserInput); private: void cleanUpInput(const char *userInput, Common::String &cleanInput); int16 findWordInDictionary(const Common::String &userInputLowercase, uint16 userInputLen, uint16 userInputPos, uint16 &foundWordLen); bool handleSpeedCommands(const Common::String &userInputLowercase); static void convertRussianUserInput(Common::String &userInputLowercase); }; } // End of namespace Agi #endif /* AGI_WORDS_H */