local lang local lang_en local game_type = config_get_game_type() local lang_selected = config_get_language() function lang_init(lang_type) if lang_type ~= "intro" then lang_type = "game" end lang_en = nuvie_load(string.lower(game_type).."/lang/en/"..lang_type..".lua") if lang_en == nil then lang_en = {} else lang_en = lang_en() end if lang_selected ~= "en" then lang = nuvie_load(string.lower(game_type).."/lang/"..lang_selected.."/"..lang_type..".lua") if lang == nil then lang = lang_en else lang = lang() end else lang = lang_en end end function i18n(code) local str = lang[code] if str == nil then str = lang_en[code] end if str == nil then str = code end return str; end function i18nf(code, ...) return string.format(i18n(code), ...) end function printnl(code) print("\n"..i18n(code)) end function printl(code) print(i18n(code)) end function printfl(code, ...) print(i18nf(code, ...)) end