[achievements:en] item_0_id=PART1 item_0_title=Prisoner of Consciousness item_0_comment=Part 1 complete item_1_id=PART2 item_1_title=Suicide City item_1_comment=Part 2 complete item_2_id=PART3 item_2_title=Fission item_2_comment=Part 3 complete item_3_id=PART4 item_3_title=Meeting of Minds item_3_comment=Part 4 complete item_4_id=PART5 item_4_title=Germination item_4_comment=Part 5 complete item_5_id=PART6 item_5_title=Crisis of Consciouness item_5_comment=Part 6 complete item_6_id=PART7 item_6_title=Jahiliyyah item_6_comment=Part 7 complete item_7_id=PART8 item_7_title=Flesh Drive item_7_comment=Part 8 complete item_8_id=PART9 item_8_title=Ripper item_8_comment=Part 9 complete item_9_id=COMPLETE item_9_title=Runtime item_9_comment=Game complete item_10_id=DOORCODE item_10_title=Middle Management item_10_comment=Got the door code at Animus item_11_id=PHONECALL item_11_title=Sorry wrong number item_11_comment=Make ten calls to random numbers item_12_id=BOMBER1 item_12_title=Silver Tongue item_12_comment=Successfully talked the bomber down item_13_id=BOMBER2 item_13_title=Hopeless item_13_comment=Neutralize the bomber item_14_id=BOMBER3 item_14_title=Unpersuasive item_14_comment=An explosive result item_15_id=VDWELLIOTNESS item_15_title=Elliot Ness approach item_15_comment=Bust Van der Waal's door open item_16_id=VDWLAO item_16_title=The Right One for the Job item_16_comment=Make use of Lao's skills to open Van Der Wall's door item_17_id=VDWCENTRAL item_17_title=Official Procedure item_17_comment=Call Central for Help item_18_id=CHANTELLE item_18_title=Three-in-One item_18_comment=Subject Chantelle to all three personalities item_19_id=GUYGOOD item_19_title=Hippocratic Oath item_19_comment=A career in medicine awaits item_20_id=GUYBAD item_20_title=Placebo Effect item_20_comment=He won't know the difference... item_21_id=CHIGWA item_21_title=Guilt Trip item_21_comment=Remind Dr Chigwa of what's really important item_22_id=GENES item_22_title=Microbiologist item_22_comment=Didn't analyze a single incorrect sample at Vickerman item_23_id=NIESTER item_23_title=Dramatically cleaned a screaming pile of biscuits item_23_comment=Cured Martin Niester on the first try item_24_id=WHISKEY item_24_title=I Needed That item_24_comment=Don't blame him one bit item_25_id=SHOOTING item_25_title=Shooting Gallery item_25_comment=Got through the conveyor room and back undetected item_26_id=NINJA item_26_title=Ninja item_26_comment=Entered the Trance Den using the power of shadows item_27_id=WATER item_27_title=Super Latha Bros item_27_comment=Entered the trance den by fulfilling the bouncer's request item_28_id=VENT item_28_title=I don't need no ticket item_28_comment=Find another route into the Trance Den item_29_id=BANNED item_29_title=B& item_29_comment=Disconnected the dancers via non-destructive means item_30_id=GRAVBALL item_30_title=Winners don't use drugs item_30_comment=Win a game of gravball without sabotaging your opponent item_31_id=CRATE item_31_title=Mental Arithmetic item_31_comment=Get the crate-weight correct by the second attempt item_32_id=SURVIVE item_32_title=Guarded by Fate item_32_comment=Survive up to Part 9 without dying once item_33_id=BOXDROP item_33_title=Bombs Away item_33_comment=They shouldn't have left that there in the first place... item_34_id=MJ1 item_34_title=Mincemeat item_34_comment=The Mindjacker meets his gruesome end item_35_id=MJ2 item_35_title=Justice for all item_35_comment=Successfully arrest the Mindjacker item_36_id=ENDCENTRAL item_36_title=Civic Continuity item_36_comment=Returned city control to Central item_37_id=ENDNINA item_37_title=Brave New World item_37_comment=Nina's argument was most persuasive. item_38_id=COMMENTARY item_38_title=Talking Heads item_38_comment=Played through the game with the commentary on item_39_id=GOLDFARB item_39_title=Dave Goldfarb item_39_comment=Only give Stepford's personality to the restaurant guard