/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h. // Also with clock() in sys/time.h in some macOS SDKs. #define FORBIDDEN_SYMBOL_EXCEPTION_time_h //On IRIX, sys/stat.h includes sys/time.h #define FORBIDDEN_SYMBOL_EXCEPTION_mkdir #define FORBIDDEN_SYMBOL_EXCEPTION_getenv #include "common/scummsys.h" #if defined(POSIX) && !defined(DISABLE_DEFAULT_SAVEFILEMANAGER) #include "backends/saves/posix/posix-saves.h" #include "backends/fs/posix/posix-fs.h" #if defined(MACOSX) #include "backends/platform/sdl/macosx/macosx_wrapper.h" #endif #include "common/config-manager.h" #include "common/savefile.h" #include "common/textconsole.h" #include POSIXSaveFileManager::POSIXSaveFileManager() { // Register default savepath. Common::Path savePath; #if defined(MACOSX) savePath = getAppSupportPathMacOSX(); if (!savePath.empty()) { savePath.joinInPlace("Savegames"); ConfMan.registerDefault("savepath", savePath); } #elif defined(EMSCRIPTEN) savePath = getenv("HOME"); savePath.joinInPlace("saves"); ConfMan.registerDefault("savepath", savePath); #else const char *envVar; // Previously we placed our default savepath in HOME. If the directory // still exists, we will use it for backwards compatibility. envVar = getenv("HOME"); if (envVar && *envVar) { savePath = envVar; savePath.joinInPlace("/.scummvm"); struct stat sb; if (stat(savePath.toString(Common::Path::kNativeSeparator).c_str(), &sb) != 0 || !S_ISDIR(sb.st_mode)) { savePath.clear(); } } if (savePath.empty()) { Common::String prefix; // On POSIX systems we follow the XDG Base Directory Specification for // where to store files. The version we based our code upon can be found // over here: https://specifications.freedesktop.org/basedir-spec/basedir-spec-0.8.html envVar = getenv("XDG_DATA_HOME"); if (!envVar || !*envVar) { envVar = getenv("HOME"); if (envVar && *envVar) { prefix = envVar; savePath = Common::Path(".local/share"); } } else { prefix = envVar; } // Our default save path is '$XDG_DATA_HOME/scummvm/saves' savePath.joinInPlace("scummvm/saves"); if (!Posix::assureDirectoryExists(savePath.toString(Common::Path::kNativeSeparator), prefix.c_str())) { savePath.clear(); } else { savePath = Common::Path(prefix).join(savePath); } } if (!savePath.empty() && savePath.toString(Common::Path::kNativeSeparator).size() < MAXPATHLEN) { ConfMan.registerDefault("savepath", savePath); } #endif // The user can override the savepath with the SCUMMVM_SAVEPATH // environment variable. This is weaker than a --savepath on the // command line, but overrides the default savepath. // // To ensure that the command line option (if given) has precedence, // we only set the value in the transient domain if it is not // yet present there. if (!ConfMan.hasKey("savepath", Common::ConfigManager::kTransientDomain)) { const char *dir = getenv("SCUMMVM_SAVEPATH"); if (dir && *dir && strlen(dir) < MAXPATHLEN) { Common::FSNode saveDir(dir); if (!saveDir.exists()) { warning("Ignoring non-existent SCUMMVM_SAVEPATH '%s'", dir); } else if (!saveDir.isWritable()) { warning("Ignoring non-writable SCUMMVM_SAVEPATH '%s'", dir); } else { ConfMan.setPath("savepath", dir, Common::ConfigManager::kTransientDomain); } } } } #endif