/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * VGMTrans (c) 2002-2019 * Licensed under the zlib license, * refer to the included VGMTrans_LICENSE.txt file */ #ifndef AUDIO_SOUNDFONT_COMMON_H #define AUDIO_SOUNDFONT_COMMON_H #include "common/scummsys.h" #include "common/array.h" enum LoopMeasure { LM_SAMPLES, LM_BYTES }; struct Loop { Loop() : loopStatus(-1), loopType(0), loopStartMeasure(LM_BYTES), loopLengthMeasure(LM_BYTES), loopStart(0), loopLength(0) {} int loopStatus; uint32 loopType; uint8 loopStartMeasure; uint8 loopLengthMeasure; uint32 loopStart; uint32 loopLength; }; struct SizeOffsetPair { uint32 size; uint32 offset; SizeOffsetPair() : size(0), offset(0) {} SizeOffsetPair(uint32 offset_, uint32 size_) : size(size_), offset(offset_) {} }; template void DeleteVect(Common::Array &array) { for (typename Common::Array::iterator iter = array.begin(); iter != array.end(); iter++) { delete (*iter); } array.clear(); } #endif // AUDIO_SOUNDFONT_COMMON_H