/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "image/bmp.h" #include "common/stream.h" #include "common/substream.h" #include "common/textconsole.h" #include "graphics/pixelformat.h" #include "graphics/surface.h" #include "image/codecs/codec.h" // NOTE: This decoder understands only so called BMP Win3.x old format // In order to produce files suitable for it, use ImageMagick: // // convert input.file BMP3:output.bmp // namespace Image { BitmapDecoder::BitmapDecoder(): _codec(nullptr), _surface(nullptr), _palette(0) { } BitmapDecoder::~BitmapDecoder() { destroy(); } void BitmapDecoder::destroy() { delete _codec; _codec = nullptr; _surface = nullptr; _palette.clear(); } bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) { destroy(); uint16 fileType = stream.readUint16BE(); uint32 imageOffset = 0; if (fileType == MKTAG16('B', 'M')) { // The bitmap file header is present /* uint32 fileSize = */ stream.readUint32LE(); /* uint16 res1 = */ stream.readUint16LE(); /* uint16 res2 = */ stream.readUint16LE(); imageOffset = stream.readUint32LE(); } else { // Not present, let's try to parse as a headerless one stream.seek(-2, SEEK_CUR); } uint32 infoSize = stream.readUint32LE(); if (infoSize != 40 && infoSize != 52 && infoSize != 56 && infoSize != 108 && infoSize != 124) { warning("Only Windows v1-v5 bitmaps are supported, unknown header: %d", infoSize); return false; } uint32 width = stream.readUint32LE(); int32 height = stream.readSint32LE(); if (width == 0 || height == 0) return false; if (height < 0) { warning("Right-side up bitmaps not supported"); return false; } /* uint16 planes = */ stream.readUint16LE(); uint16 bitsPerPixel = stream.readUint16LE(); if (bitsPerPixel != 4 && bitsPerPixel != 8 && bitsPerPixel != 16 && bitsPerPixel != 24 && bitsPerPixel != 32) { warning("%dbpp bitmaps not supported", bitsPerPixel); return false; } uint32 compression = stream.readUint32BE(); if (bitsPerPixel == 16 && compression != SWAP_CONSTANT_32(0)) { warning("only RGB555 raw mode supported for %dbpp bitmaps", bitsPerPixel); return false; } uint32 imageSize = stream.readUint32LE(); /* uint32 pixelsPerMeterX = */ stream.readUint32LE(); /* uint32 pixelsPerMeterY = */ stream.readUint32LE(); uint32 paletteColorCount = stream.readUint32LE(); /* uint32 colorsImportant = */ stream.readUint32LE(); stream.seek(infoSize - 40, SEEK_CUR); if (bitsPerPixel == 4 || bitsPerPixel == 8) { if (paletteColorCount == 0) paletteColorCount = bitsPerPixel == 8 ? 256 : 16; // Read the palette _palette.resize(paletteColorCount, false); for (uint16 i = 0; i < paletteColorCount; i++) { byte b = stream.readByte(); byte g = stream.readByte(); byte r = stream.readByte(); stream.readByte(); _palette.set(i, r, g, b); } } // Create the codec (it will warn about unhandled compression) _codec = createBitmapCodec(compression, 0, width, height, bitsPerPixel); if (!_codec) return false; // If the image offset is zero (like in headerless ones), set it to the current // position. if (imageOffset == 0) imageOffset = stream.pos(); // If the image size is zero, set it to the rest of the stream. if (imageSize == 0) imageSize = stream.size() - imageOffset; // Grab the frame data Common::SeekableSubReadStream subStream(&stream, imageOffset, imageOffset + imageSize); // We only support raw bitmaps for now _surface = _codec->decodeFrame(subStream); return true; } bool writeBMP(Common::WriteStream &out, const Graphics::Surface &input, const byte *palette) { const Graphics::PixelFormat requiredFormat_3byte = Graphics::PixelFormat::createFormatBGR24(); Graphics::Surface *tmp = NULL; const Graphics::Surface *surface; if (input.format == requiredFormat_3byte) { surface = &input; } else { surface = tmp = input.convertTo(requiredFormat_3byte, palette); } int dstPitch = surface->w * 3; int extraDataLength = (dstPitch % 4) ? 4 - (dstPitch % 4) : 0; int padding = 0; out.writeByte('B'); out.writeByte('M'); out.writeUint32LE(surface->h * dstPitch + 54); out.writeUint32LE(0); out.writeUint32LE(54); out.writeUint32LE(40); out.writeUint32LE(surface->w); out.writeUint32LE(surface->h); out.writeUint16LE(1); out.writeUint16LE(24); out.writeUint32LE(0); out.writeUint32LE(0); out.writeUint32LE(0); out.writeUint32LE(0); out.writeUint32LE(0); out.writeUint32LE(0); for (uint y = surface->h; y-- > 0;) { out.write((const void *)surface->getBasePtr(0, y), dstPitch); out.write(&padding, extraDataLength); } // free tmp surface if (tmp) { tmp->free(); delete tmp; } return true; } bool writePalettedBMP(Common::WriteStream &out, const Graphics::Surface &surface, const byte *palette) { // We assume surface is already 8bpp indexed // surface->pitch should be >= surface->w const int bytesPerPixel = 1; const int rowSize = surface.w * bytesPerPixel; const int rowPadding = (4 - (rowSize & 3)) & 3; const uint32 paletteSize = 256 * 4; const uint32 pixelDataSize = (rowSize + rowPadding) * surface.h; const uint32 dataOffset = 14 + 40 + paletteSize; const uint32 fileSize = dataOffset + pixelDataSize; /* === BITMAPFILEHEADER === */ out.writeByte('B'); out.writeByte('M'); out.writeUint32LE(fileSize); out.writeUint16LE(0); out.writeUint16LE(0); out.writeUint32LE(dataOffset); /* === BITMAPINFOHEADER === */ out.writeUint32LE(40); // biSize out.writeUint32LE(surface.w); out.writeUint32LE(surface.h); out.writeUint16LE(1); // planes out.writeUint16LE(8); // bit count out.writeUint32LE(0); // BI_RGB out.writeUint32LE(pixelDataSize); out.writeUint32LE(0); // x ppm out.writeUint32LE(0); // y ppm out.writeUint32LE(256); // colors used out.writeUint32LE(256); // important colors /* === PALETTE === */ // Input palette: RGBRGBRGB... // BMP palette: B G R 0 for (int i = 0; i < 256; i++) { out.writeByte(palette[i * 3 + 2]); // B out.writeByte(palette[i * 3 + 1]); // G out.writeByte(palette[i * 3 + 0]); // R out.writeByte(0); // reserved } /* === PIXEL DATA (bottom-up) === */ byte pad[3] = { 0, 0, 0 }; for (int y = surface.h - 1; y >= 0; y--) { out.write(surface.getBasePtr(0, y), rowSize); if (rowPadding) out.write(pad, rowPadding); } return true; } } // End of namespace Image