/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ZVISION_SLOT_CONTROL_H #define ZVISION_SLOT_CONTROL_H #include "common/list.h" #include "common/rect.h" #include "graphics/surface.h" #include "zvision/scripting/control.h" namespace ZVision { class SlotControl : public Control { public: SlotControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream); ~SlotControl() override; /** * Called when LeftMouse is lifted. Calls ScriptManager::setStateValue(_key, 1); * * @param screenSpacePos The position of the mouse in screen space * @param backgroundImageSpacePos The position of the mouse in background image space */ bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override; /** * Called on every MouseMove. Tests if the mouse is inside _hotspot, and if so, sets the cursor. * * @param engine The base engine * @param screenSpacePos The position of the mouse in screen space * @param backgroundImageSpacePos The position of the mouse in background image space * @return Was the cursor changed? */ bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) override; bool process(uint32 deltaTimeInMillis) override; private: /** * The area that will trigger the event * This is in image space coordinates, NOT screen space */ Common::Rect _rectangle; Common::Rect _hotspot; int _cursor; char _distanceId; int _renderedItem; Common::List _eligibleObjects; bool eligeblity(int itemId); Graphics::Surface *_bkg; /** The cursor to use when hovering over _hotspot */ Common::String _hoverCursor; }; } // End of namespace ZVision #endif