/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ZVISION_LZSS_STREAM_H #define ZVISION_LZSS_STREAM_H #include "common/array.h" #include "common/stream.h" namespace Common { class SeekableReadStream; } namespace ZVision { class LzssReadStream : public Common::ReadStream { public: /** * A class that decompresses LZSS data and implements ReadStream for easy access * to the decompiled data. * * @param source The source data */ LzssReadStream(Common::SeekableReadStream *source); private: enum { BLOCK_SIZE = 0x1000 }; private: Common::SeekableReadStream *_source; byte _window[BLOCK_SIZE]; uint _windowCursor; bool _eosFlag; public: bool eos() const override; uint32 read(void *dataPtr, uint32 dataSize) override; private: /** * Decompress the next from the source stream. Or until EOS * * @param numberOfBytes How many bytes to decompress. This is a count of source bytes, not destination bytes */ uint32 decompressBytes(byte *destination, uint32 numberOfBytes); }; } #endif