/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This file is based on WME. * http://dead-code.org/redir.php?target=wme * Copyright (c) 2003-2013 Jan Nedoma and contributors */ #include "engines/wintermute/base/base_file_manager.h" #include "engines/wintermute/base/base_game.h" #include "engines/wintermute/base/base_engine.h" #include "engines/wintermute/base/gfx/xfile.h" #include "engines/wintermute/dcgf.h" namespace Wintermute { ////////////////////////////////////////////////////////////////////////// XFile::XFile(BaseGame *inGame) : BaseClass(inGame) { _xfile = nullptr; } ////////////////////////////////////////////////////////////////////////// XFile::~XFile() { closeFile(); } ////////////////////////////////////////////////////////////////////////// bool XFile::closeFile() { SAFE_DELETE(_xfile); return true; } ////////////////////////////////////////////////////////////////////////// bool XFile::openFile(const char *filename) { closeFile(); // load file uint32 size; byte *buffer = BaseFileManager::getEngineInstance()->readWholeFile(filename, &size); if (!buffer) { closeFile(); return false; } _xfile = new XFileLoader(); if (!_xfile) { delete[] buffer; return false; } bool res = _xfile->load(buffer, size); delete[] buffer; if (!res) { BaseEngine::LOG(0, "Error loading X file '%s'", filename); return false; } // create enum object if (!res || !_xfile->createEnumObject(_xenum)) { BaseEngine::LOG(res, "Error creating XFile enum object for '%s'", filename); closeFile(); return false; } return true; } } // namespace Wintermute