/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef WATCHMAKER_DDSHEADER_H #define WATCHMAKER_DDSHEADER_H #include "common/ptr.h" #include "common/stream.h" namespace Watchmaker { enum class DxtCompression : uint32 { UNCOMPRESSED = 0, DXT1 = MKTAG('1', 'T', 'X', 'D'), DXT2 = MKTAG('2', 'T', 'X', 'D'), DXT3 = MKTAG('3', 'T', 'X', 'D'), DXT4 = MKTAG('4', 'T', 'X', 'D'), DXT5 = MKTAG('5', 'T', 'X', 'D') }; class TextureData { public: DxtCompression _compression; TextureData(DxtCompression compression) : _compression(compression) {} virtual ~TextureData() {} virtual int getWidth() const = 0; virtual int getHeight() const = 0; virtual int getDataSize() const = 0; virtual const void *getData() const = 0; }; class Texture { public: virtual ~Texture() {} virtual void assignData(const TextureData &data) = 0; virtual void bind() = 0; }; struct DDSHeader { DDSHeader() {} DDSHeader(Common::SeekableReadStream &stream); int height = 0; int width = 0; uint32 dataSize() const; DxtCompression compression = DxtCompression::UNCOMPRESSED; }; //Common::SharedPtr loadTgaTextureData(Common::SeekableReadStream &stream); Common::SharedPtr loadDdsTexture(Common::SeekableReadStream &stream, DDSHeader &header); Common::SharedPtr loadDdsTexture(Common::SeekableReadStream &stream); } // End of namespace Watchmaker #endif // WATCHMAKER_DDSHEADER_H