/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ULTIMA8_USECODE_GLOBAL_STORAGE_H #define ULTIMA8_USECODE_GLOBAL_STORAGE_H namespace Ultima { namespace Ultima8 { /** * Base class for globals that are accessed by the Usecode. * In U8 this is a bitfield, in Crusader it's a byte array. */ class GlobalStorage { public: virtual ~GlobalStorage() {}; virtual void setSize(unsigned int size) = 0; //! get a value //! \param pos zero-based position //! \param n number of entries to read //! \return the value these entries represent virtual uint32 getEntries(unsigned int pos, unsigned int n) const = 0; //! set a value //! \param pos zero-based position //! \param n number of entries (no greater than one uint32-worth) //! \param val the value to set virtual void setEntries(unsigned int pos, unsigned int n, uint32 val) = 0; virtual void save(Common::WriteStream *ws) = 0; virtual bool load(Common::ReadStream *rs, uint32 version) = 0; }; } // End of namespace Ultima8 } // End of namespace Ultima #endif