/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ULTIMA8_GFX_FONTS_FONTMANAGER_H #define ULTIMA8_GFX_FONTS_FONTMANAGER_H #include "ultima/shared/std/containers.h" #include "ultima/shared/std/string.h" #include "common/path.h" #include "graphics/font.h" namespace Ultima { namespace Ultima8 { class Font; // This is TTF_Font struct typedef struct _TTF_Font TTF_Font; class TTFont; class FontManager { private: struct TTFId { Common::Path _filename; int _pointSize; bool operator<(const TTFId &other) const { return (_pointSize < other._pointSize || (_pointSize == other._pointSize && _filename < other._filename)); } }; struct TTFHash { uint operator()(const TTFId &x) const { // TODO: See if something better can be used as a hash key int64 val = (int64)&x; return (uint)val; } }; struct TTFEqual { bool operator()(const TTFId &x, const TTFId &y) const { return x._filename == y._filename && x._pointSize == y._pointSize; } }; typedef Common::HashMap TTFFonts; TTFFonts _ttfFonts; //! Get a (possibly cached) TTF_Font structure for filename/pointsize, //! loading it if necessary. Graphics::Font *getTTF_Font(const Common::Path &filename, int pointsize, bool antialiasing); //! Override fontnum with specified font void setOverride(unsigned int fontnum, Font *newFont); Std::vector _overrides; Std::vector _ttFonts; static FontManager *_fontManager; public: FontManager(); ~FontManager(); static FontManager *get_instance() { return _fontManager; } //! get a Font by fontnum (for game fonts) //! \param fontnum the number of the font //! \param allowOverride if true, allow an override font to be used Font *getGameFont(unsigned int fontnum, bool allowOverride = false); //! get a TTF font (for non-game fonts) Font *getTTFont(unsigned int ttfnum); //! override a game font with a TTF. //! \param fontnum the font to override //! \param filename the filename of the TTF //! \param pointsize the pointsize to use //! \param rgb the color to use for the font //! \param bordersize the size of the black border to add //! \param SJIS true for a Japanese game font bool addTTFOverride(unsigned int fontnum, const Common::Path &filename, int pointsize, uint32 rgb, int bordersize, bool SJIS = false); //! override a game font with a Japanese font. //! \param fontnum the font to override //! \param jpfont the fontnum of the Japanese font to use //! \param rgb the color to use bool addJPOverride(unsigned int fontnum, unsigned int jpfont, uint32 rgb); //! load a TTF (for non-game fonts) bool loadTTFont(unsigned int ttfnum, const Common::Path &filename, int pointsize, uint32 rgb, int bordersize); // Reset the game fonts void resetGameFonts(); }; } // End of namespace Ultima8 } // End of namespace Ultima // End of namespace Ultima8 #endif