/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/ultima8/convert/crusader/convert_shape_crusader.h" namespace Ultima { namespace Ultima8 { // Shape format configuration for Crusader const ConvertShapeFormat CrusaderShapeFormat = { "Crusader", 6, // header "", // ident 0, // bytes_ident 0, // bytes_special 4, // header_unk 2, // num_frames 8, // frameheader 3, // frame_offset 1, // frameheader_unk 4, // frame_length 0, // frame_length_kludge 28, // frameheader2 20 for mouse/gumps 8, // frame_unknown 0 for mouse/gumps 4, // frame_compression 4, // frame_width 4, // frame_height 4, // frame_xoff 4, // frame_yoff 4, // line_offset 0 // line_offset_absolute }; // Shape format configuration for 2D Crusader Shapes const ConvertShapeFormat Crusader2DShapeFormat = { "Crusader 2D", 6, // header "", // ident 0, // bytes_ident 0, // bytes_special 4, // header_unk 2, // num_frames 8, // frameheader 3, // frame_offset 1, // frameheader_unk 4, // frame_length 0, // frame_length_kludge 20, // frameheader2 20 for mouse/gumps 0, // frame_unknown 0 for mouse/gumps 4, // frame_compression 4, // frame_width 4, // frame_height 4, // frame_xoff 4, // frame_yoff 4, // line_offset 0 // line_offset_absolute }; } // End of namespace Ultima8 } // End of namespace Ultima