/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/ultima8/misc/common_types.h" #include "ultima/ultima8/audio/raw_audio_sample.h" #include "common/memstream.h" #include "audio/decoders/raw.h" namespace Ultima { namespace Ultima8 { RawAudioSample::RawAudioSample(const uint8 *buffer, uint32 size, uint32 rate, bool signedData, bool stereo) : AudioSample(buffer, size, 8, stereo, false), _signedData(signedData) { _sampleRate = rate; _length = size; } RawAudioSample::~RawAudioSample() { } Audio::SeekableAudioStream *RawAudioSample::makeStream() const { Common::MemoryReadStream *stream = new Common::MemoryReadStream(_buffer, _bufferSize, DisposeAfterUse::NO); byte flags = 0; if (isStereo()) flags |= Audio::FLAG_STEREO; if (!_signedData) flags |= Audio::FLAG_UNSIGNED; return Audio::makeRawStream(stream, getRate(), flags, DisposeAfterUse::YES); } } // End of namespace Ultima8 } // End of namespace Ultima