/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef NUVIE_PATHFINDER_SEEK_PATH_H
#define NUVIE_PATHFINDER_SEEK_PATH_H
#include "ultima/shared/std/containers.h"
#include "ultima/nuvie/pathfinder/path.h"
namespace Ultima {
namespace Nuvie {
/* Provides routines for building short paths around obstacles and seeking a
* target. Much of the work doesn't involve finding a path at all, but instead
* finding the direction closest to the target.
*/
class SeekPath: public Path {
protected:
Std::vector A_scan, B_scan; // nodes of a line scanned by trace_obstacle()
void create_path(const MapCoord &start, const MapCoord &goal);
Std::vector *get_best_scan(const MapCoord &start, const MapCoord &goal);
void delete_nodes();
bool trace_check_obstacle(bool &turned, MapCoord &line, sint32 &deltax, sint32 &deltay, sint32 &xdir, sint32 &ydir, Std::vector *scan);
void trace_around_corner(MapCoord &line, sint32 &deltax, sint32 &deltay, sint32 &xdir, sint32 &ydir, Std::vector *scan);
public:
SeekPath();
~SeekPath() override;
sint32 step_cost(const MapCoord &c1, const MapCoord &c2) override {
return -1;
}
bool path_search(const MapCoord &start, const MapCoord &goal) override;
void delete_path() {
Path::delete_path();
delete_nodes();
}
/* Trace obstacle towards xdir,ydir for a possible opening. */
bool trace_obstacle(MapCoord line, sint32 deltax, sint32 deltay, sint32 xdir, sint32 ydir, Std::vector *scan);
/* Get two relative directions that a line can travel to trace around an
obstacle towards `xdir',`ydir'. */
bool get_obstacle_tracer(const MapCoord &start, sint32 xdir, sint32 ydir,
sint32 &Axdir, sint32 &Aydir,
sint32 &Bxdir, sint32 &Bydir);
};
} // End of namespace Nuvie
} // End of namespace Ultima
#endif