/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NUVIE_GUI_GUI_YES_NO_DIALOG_H #define NUVIE_GUI_GUI_YES_NO_DIALOG_H #include "ultima/nuvie/gui/gui_dialog.h" namespace Ultima { namespace Nuvie { class GUI; class GUI_CallBack; class GUI_Button; // Callback message types #define YESNODIALOG_CB_YES 0x1 #define YESNODIALOG_CB_NO 0x2 class GUI_YesNoDialog : public GUI_Dialog { private: sint8 b_index_num; GUI_Button *yes_button, *no_button; CallBack *yes_callback_object, *no_callback_object; GUI_Button *button_index[2]; public: GUI_YesNoDialog(GUI *gui, int x, int y, int w, int h, const char *msg, CallBack *yesCallback, CallBack *noCallback); ~GUI_YesNoDialog() override; GUI_status KeyDown(const Common::KeyState &key) override; GUI_status callback(uint16 msg, GUI_CallBack *caller, void *data) override; }; } // End of namespace Nuvie } // End of namespace Ultima #endif