/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TWP_WALKBOXNODE_H #define TWP_WALKBOXNODE_H #include "twp/scenegraph.h" namespace Twp { enum class WalkboxMode { None, Merged, All }; class WalkboxNode : public Node { public: WalkboxNode(); void setMode(WalkboxMode mode) { _mode = mode; } WalkboxMode getMode() const { return _mode; } private: virtual void drawCore(const Math::Matrix4 &trsf) override; private: WalkboxMode _mode; }; enum class PathMode { None, GraphMode, All }; class PathNode : public Node { public: PathNode(); void setMode(PathMode mode) { _mode = mode; } PathMode getMode() const { return _mode; } private: Math::Vector2d fixPos(const Math::Vector2d &pos); virtual void drawCore(const Math::Matrix4 &trsf) override; private: PathMode _mode = PathMode::None; }; class LightingNode : public Node { public: LightingNode(); private: virtual void drawCore(const Math::Matrix4 &trsf) override; }; } // namespace Twp #endif