MODULE := engines/twp MODULE_OBJS = \ actorlib.o \ actorswitcher.o \ audio.o \ callback.o \ camera.o \ console.o \ dialog.o \ dialogs.o \ easing.o \ enginedialogtarget.o \ font.o \ genlib.o \ gfx.o \ ggpack.o \ graph.o \ hud.o \ lighting.o \ lip.o \ metaengine.o \ motor.o \ object.o \ objlib.o \ resmanager.o \ rectf.o \ room.o \ roomlib.o \ scenegraph.o \ shaders.o \ soundlib.o \ savegame.o \ spritesheet.o \ sqgame.o \ squtil.o \ syslib.o \ thread.o \ time.o \ tsv.o \ twp.o \ util.o \ vm.o \ walkboxnode.o \ yack.o \ clipper/clipper.o \ squirrel/sqapi.o \ squirrel/sqbaselib.o \ squirrel/sqfuncstate.o \ squirrel/sqdebug.o \ squirrel/sqlexer.o \ squirrel/sqobject.o \ squirrel/sqcompiler.o \ squirrel/sqstate.o \ squirrel/sqtable.o \ squirrel/sqmem.o \ squirrel/sqvm.o \ squirrel/sqclass.o \ squirrel/sqstdmath.o \ squirrel/sqstdstring.o \ squirrel/sqstdrex.o \ squirrel/sqstdaux.o \ ifdef USE_IMGUI MODULE_OBJS += \ debugtools.o \ endif # This module can be built as a plugin ifeq ($(ENABLE_TWP), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk # Detection objects DETECT_OBJS += $(MODULE)/detection.o