/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TITANIC_SEASONAL_MUSIC_PLAYER_H #define TITANIC_SEASONAL_MUSIC_PLAYER_H #include "titanic/sound/auto_music_player_base.h" namespace Titanic { class CSeasonalMusicPlayer : public CAutoMusicPlayerBase { DECLARE_MESSAGE_MAP; bool ChangeSeasonMsg(CChangeSeasonMsg *msg); bool ArboretumGateMsg(CArboretumGateMsg *msg); bool ChangeMusicMsg(CChangeMusicMsg *msg); private: bool _isSpring; bool _isSummer; bool _isAutumn; bool _isWinter; VolumeMode _springMode; VolumeMode _summerMode; VolumeMode _autumnMode; VolumeMode _winterMode; public: CLASSDEF; CSeasonalMusicPlayer(); /** * Save the data for the class to file */ void save(SimpleFile *file, int indent) override; /** * Load the data for the class from file */ void load(SimpleFile *file) override; }; } // End of namespace Titanic #endif /* TITANIC_SEASONAL_MUSIC_PLAYER_H */