/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Music class #ifndef TINSEL_MUSIC_H #define TINSEL_MUSIC_H #include "audio/midiplayer.h" #include "audio/audiostream.h" #include "audio/mixer.h" #include "common/mutex.h" class MidiParser; namespace Tinsel { class Music { public: Music() : _currentMidi(0), _currentLoop(false) { _midiBuffer.pDat = nullptr; _midiBuffer.size = 0; } bool PlayMidiSequence( // Plays the specified MIDI sequence through the sound driver uint32 dwFileOffset, // handle of MIDI sequence data bool bLoop); // Whether to loop the sequence bool MidiPlaying(); // Returns TRUE if a Midi tune is currently playing bool StopMidi(); // Stops any currently playing midi void SetMidiVolume( // Sets the volume of the MIDI music. Returns the old volume int vol); // new volume - 0..MAXMIDIVOL int GetMidiVolume(); void OpenMidiFiles(); void DeleteMidiBuffer(); void CurrentMidiFacts(SCNHANDLE *pMidi, bool *pLoop); void RestoreMidiFacts(SCNHANDLE Midi, bool Loop); int GetTrackNumber(SCNHANDLE hMidi); SCNHANDLE GetTrackOffset(int trackNumber); uint8 *GetMidiBuffer() { return _midiBuffer.pDat; } uint8* ResizeMidiBuffer(uint32 newSize) { if (_midiBuffer.size < newSize) { _midiBuffer.pDat = (byte*)realloc(_midiBuffer.pDat, newSize); assert(_midiBuffer.pDat); } return _midiBuffer.pDat; } void dumpMusic(); private: // sound buffer structure used for MIDI data and samples struct SOUND_BUFFER { uint8 *pDat; // pointer to actual buffer uint32 size; // size of the buffer }; // MIDI buffer SOUND_BUFFER _midiBuffer; SCNHANDLE _currentMidi; bool _currentLoop; // We allocate 155 entries because that's the maximum, used in the SCN version SCNHANDLE _midiOffsets[155]; }; class MidiMusicPlayer : public Audio::MidiPlayer { public: MidiMusicPlayer(TinselEngine *vm); void setVolume(int volume) override; void playMIDI(uint32 size, bool loop); // void stop(); void pause() override; void resume() override; // MidiDriver_BASE interface implementation void send(uint32 b) override; // The original sets the "sequence timing" to 109 Hz, whatever that // means. The default is 120. uint32 getBaseTempo() { return _driver ? (109 * _driver->getBaseTempo()) / 120 : 0; } bool _milesAudioMode; private: void playXMIDI(uint32 size, bool loop); void playSEQ(uint32 size, bool loop); }; class PCMMusicPlayer : public Audio::AudioStream { public: PCMMusicPlayer(); ~PCMMusicPlayer() override; bool isPlaying() const; bool isDimmed() const; void getTunePlaying(void *voidPtr, int length); void restoreThatTune(void *voidPtr); void setMusicSceneDetails(SCNHANDLE hScript, SCNHANDLE hSegment, const char *fileName); void setVolume(int volume); void startPlay(int id); void stopPlay(); bool getMusicTinselDimmed() const; void dim(bool bTinselDim); void unDim(bool bTinselUnDim); void dimIteration(); void startFadeOut(int ticks); void fadeOutIteration(); int readBuffer(int16 *buffer, const int numSamples) override; bool isStereo() const override; bool endOfData() const override { return _end; } bool endOfStream() const override { return false; } int getRate() const override; protected: enum State { S_IDLE, S_NEW, S_MID, S_END1, S_END2, S_END3, S_NEXT, S_STOP }; Audio::SoundHandle _handle; Audio::AudioStream *_curChunk; Common::Mutex _mutex; bool _end; int _silenceSamples; State _state, _mState; bool _forcePlay; int32 _scriptNum; int32 _scriptIndex; SCNHANDLE _hScript; SCNHANDLE _hSegment; Common::Path _filename; Common::File _file; uint8 _volume; bool _dimmed; bool _dimmedTinsel; uint8 _dimmedVolume; int _dimIteration; int _dimPosition; uint8 _fadeOutVolume; int _fadeOutIteration; void play(); void stop(); void setVol(uint8 volume); bool getNextChunk(); void loadMusicFromSegment(int segmentNum); void loadADPCMMusicFromSegment(int segmentNum); void loadMP3MusicFromSegment(int segmentNum); }; } // End of namespace Tinsel #endif