/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef TETRAEDGE_TE_TE_REFERENCES_COUNTER_H #define TETRAEDGE_TE_TE_REFERENCES_COUNTER_H namespace Tetraedge { class TeReferencesCounter { public: TeReferencesCounter() : _refCount(0) {}; virtual ~TeReferencesCounter() {}; bool decrementCounter() { if (_refCount) { _refCount--; return _refCount == 0; } return false; } void incrementCounter() { _refCount++; } void resetCounter() { _refCount = 0; } private: int _refCount; }; } // end namespace Tetraedge #endif // TETRAEDGE_TE_TE_REFERENCES_COUNTER_H