/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "engines/stark/resources/scroll.h" #include "engines/stark/formats/xrc.h" #include "engines/stark/resources/location.h" #include "engines/stark/services/stateprovider.h" namespace Stark { namespace Resources { Scroll::~Scroll() { } Scroll::Scroll(Object *parent, byte subType, uint16 index, const Common::String &name) : Object(parent, subType, index, name), _coordinate(0), _field_30(0), _field_34(0), _bookmarkIndex(0), _active(false) { _type = TYPE; } void Scroll::applyToLocationImmediate() { Location *location = findParent(); location->scrollToCoordinateImmediate(_coordinate); } void Scroll::start() { _active = true; Location *location = findParent(); location->setHasActiveScroll(); } void Scroll::stop() { _active = false; } bool Scroll::isActive() { return _active; } void Scroll::onGameLoop() { Object::onGameLoop(); if (_active) { Location *location = findParent(); bool complete = location->scrollToCoordinateSmooth(_coordinate); if (complete) { _active = false; location->stopAllScrolls(); } } } void Scroll::readData(Formats::XRCReadStream *stream) { _coordinate = stream->readUint32LE(); _field_30 = stream->readUint32LE(); _field_34 = stream->readUint32LE(); _bookmarkIndex = stream->readUint32LE(); } void Scroll::saveLoadCurrent(ResourceSerializer *serializer) { serializer->syncAsUint32LE(_active); if (serializer->isLoading() && _active) { start(); } } void Scroll::printData() { debug("coordinate: %d", _coordinate); debug("field_30: %d", _field_30); debug("field_34: %d", _field_34); debug("bookmarkIndex: %d", _bookmarkIndex); } } // End of namespace Resources } // End of namespace Stark