/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef SKY_MUSIC_GMMUSIC_H #define SKY_MUSIC_GMMUSIC_H #include "sky/music/musicbase.h" class MidiDriver; namespace Sky { class GmMusic : public MusicBase { public: GmMusic(MidiDriver *pMidiDrv, Audio::Mixer *pMixer, Disk *pDisk); ~GmMusic() override; void setVolume(uint16 param) override; private: static void passTimerFunc(void *param); void timerCall(); uint32 _timerCount; uint8 *_sysExSequence; MidiDriver *_midiDrv; static const byte _veloTab[128]; void setupPointers() override; void setupChannels(uint8 *channelData) override; void startDriver() override; }; } // End of namespace Sky #endif //GMMUSIC_H