/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef SCUMM_MACGUI_MACGUI_V6_H #define SCUMM_MACGUI_MACGUI_V6_H #include "common/events.h" #include "common/rect.h" #include "common/str.h" namespace Scumm { class MacGuiImpl; class MacV6Gui : public MacGuiImpl { private: Common::String _gameName; Graphics::Surface *_backupScreen; byte *_backupPalette; int _screenSaveLevel = 0; bool _skipScene = false; #if ENABLE_SCUMM_7_8 // V7 games don't honor the music_mute and sfx_mute settings, so we // have to set the volume directly. int _oldMusicVolume = -1; int _oldSfxVolume = -1; #endif public: MacV6Gui(ScummEngine *vm, const Common::Path &resourceFile); ~MacV6Gui(); bool initialize() override; bool readStrings() override; const Common::String name() const override { return _gameName; } int getNumColors() const override { return 256; } // See setMacGuiColors() uint32 getBlack() const override { return 255; } uint32 getWhite() const override { return 254; } void updateWindowManager() override; const Graphics::Font *getFontByScummId(int32 id) override; void setupCursor(int &width, int &height, int &hotspotX, int &hotspotY, int &animate) override; void resetAfterLoad() override; void update(int delta) override {} void updateThumbnail(MacDialogWindow *window, Common::Rect drawArea, int saveSlot); protected: bool getFontParams(FontId fontId, int &id, int &size, int &slant) const override; void updateMenus() override; bool handleMenu(int id, Common::String &name) override; void saveScreen() override; void restoreScreen() override; void onMenuOpen() override; void onMenuClose() override; void drawDottedFrame(MacDialogWindow *window, Common::Rect bounds, int x1, int x2); MacGuiImpl::MacImageSlider *addSlider(MacDialogWindow *window, int x, int y, int width, int minValue, int maxValue, int primaryMarkings = 4); void setVolume(int type, int volume); void runAboutDialog() override; bool runOpenDialog(int &saveSlotToHandle) override; bool runSaveDialog(int &saveSlotToHandle, Common::String &saveName) override; bool runOptionsDialog() override; bool runQuitDialog() override; bool runRestartDialog() override; }; } // End of namespace Scumm #endif