/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "plumbers/plumbers.h" #include "plumbers/console.h" #include "audio/decoders/aiff.h" #include "audio/decoders/wave.h" #include "audio/audiostream.h" #include "common/debug.h" #include "common/debug-channels.h" #include "common/error.h" #include "common/events.h" #include "common/file.h" #include "common/system.h" #include "common/timer.h" #include "engines/util.h" #include "graphics/cursorman.h" #include "graphics/font.h" #include "graphics/fontman.h" #include "graphics/surface.h" #include "image/cel_3do.h" #include "video/3do_decoder.h" namespace Plumbers { // TODO(3do): // * effect when changing between scenes // * 3do boot logo // * return to previous scene // * hide cursor namespace { // TODO: discover correct offsets Common::Point getMikeStart(uint num, uint total) { if (total == 2) return Common::Point(140 * num + 10, 120 * num + 10); return Common::Point(60 * num + 20, 70 * num + 20); } // TODO: discover correct offsets Common::Point getMikeSize(uint total) { if (total == 2) return Common::Point(80, 100); return Common::Point(80, 60); } void makeMikeDecision(Scene &scene, uint num) { scene._bitmapNum = 0; scene._startBitmap = 0; scene._decisionChoices = num; scene._waveFilename = ""; scene._style = Scene::STYLE_DECISION_MIKE; Common::Point sz = getMikeSize(num); for (uint i = 0; i < num; i++) { Common::Point ms = getMikeStart(i, num); scene._choices[i]._region = Common::Rect(ms.x, ms.y, ms.x + 2 * sz.x, ms.y + sz.y); } } void makeVideo(Scene &scene, const Common::String &videoName, const Common::String &nextScene) { scene._bitmapNum = 0; scene._startBitmap = 0; scene._decisionChoices = 1; scene._waveFilename = ""; scene._style = Scene::STYLE_VIDEO; scene._sceneName = videoName; scene._decisionBitmap = ""; scene._choices[0]._sceneName = nextScene; } const struct { const char *from; struct { const char *scene; int points; } to[kMaxChoice]; } tungraph[] = { { "dec13", { {"sc15", -10000}, {"sc17", -10000}, {"sc20", -50000} } }, { "dec16", { {"dec13", -20000}, {"restart", 0} } }, { "dec18", { {"dec13", -30000}, {"restart", 0} } }, { "dec20", { {"sc21", -90000}, {"sc22", -90000} } }, { "dec22", { {"dec20", -90000}, {"restart", 0} } }, { "dec23", { {"sc24", 50000}, {"sc28", -50000} } }, { "dec25", { {"sc26", -75000}, {"sc27", -90000} } }, { "dec26", { {"dec25", -75000}, {"restart", 0} } }, { "dec28", { {"dec23", -75000}, {"restart", 0} } }, { "dec29", { {"sc30", -20000}, {"sc31", 90000} } }, { "dec30", { {"sc32", 0}, {"restart", 0}, {"end", 0} } }, { "dec31", { {"dec29", -20000}, {"end", 0} } } }; static const Common::KeyCode cheatKbd[] = { Common::KEYCODE_UP, Common::KEYCODE_DOWN, Common::KEYCODE_RIGHT, Common::KEYCODE_LEFT, Common::KEYCODE_DOWN, Common::KEYCODE_RIGHT, Common::KEYCODE_RETURN }; static const Common::JoystickButton cheatJoy[] = { Common::JOYSTICK_BUTTON_DPAD_UP, Common::JOYSTICK_BUTTON_DPAD_DOWN, Common::JOYSTICK_BUTTON_DPAD_RIGHT, Common::JOYSTICK_BUTTON_DPAD_LEFT, Common::JOYSTICK_BUTTON_DPAD_DOWN, Common::JOYSTICK_BUTTON_DPAD_RIGHT, Common::JOYSTICK_BUTTON_X }; } // end of anonymous namespace PlumbersGame3DO::PlumbersGame3DO(OSystem *syst, const ADGameDescription *gameDesc) : PlumbersGame(syst, gameDesc), _ctrlHelpImage(nullptr), _cheatEnabled(false), _cheatFSM(0), _leftShoulderPressed(false), _hiLite(-1), _mouseHiLite(-1), _kbdHiLite(-1) { } void PlumbersGame3DO::readTables() { Common::File file; if (!file.open("launchme")) error("sReadTables(): Error reading launchme file"); initTables(); file.seek(0x1ec08); Common::HashMap imgCounter, firstImg; uint bitmapCtr = 0; for (; bitmapCtr < 287; bitmapCtr++) { char buf[16]; file.read(buf, 16); _bitmaps[bitmapCtr]._filename = Common::String(buf); _bitmaps[bitmapCtr]._duration = (file.readSint32BE() * 1000) / 60; Common::String scene = Common::String(buf).substr(0, 4); scene.toLowercase(); imgCounter[scene]++; if (!firstImg.contains(scene)) firstImg[scene] = bitmapCtr; } file.seek(0x205d0); for (; bitmapCtr < 704; bitmapCtr++) { char buf[16]; file.read(buf, 16); _bitmaps[bitmapCtr]._filename = Common::String(buf); _bitmaps[bitmapCtr]._duration = (file.readSint32BE() * 1000) / 60; Common::String scene = Common::String(buf).substr(0, 4); scene.toLowercase(); imgCounter[scene]++; if (!firstImg.contains(scene)) firstImg[scene] = bitmapCtr; } uint scPtr = 0; makeVideo(_scenes[scPtr++], "kirinweaver", "janp1weaver"); makeVideo(_scenes[scPtr++], "janp1weaver", "janp2weaver"); makeVideo(_scenes[scPtr++], "janp2weaver", "janp3weaver"); makeVideo(_scenes[scPtr++], "janp3weaver", "titleweaver"); makeVideo(_scenes[scPtr++], "titleweaver", "miketest/sc00"); makeMikeDecision(_scenes[scPtr], 2); _scenes[scPtr]._sceneName = "miketest/sc00"; _scenes[scPtr]._decisionBitmap = "DEC00"; _scenes[scPtr]._choices[0]._sceneName = "miketest/sc01"; _scenes[scPtr++]._choices[1]._sceneName = "miketest/sc07a"; for (uint scNo = 1; scNo <= 13; scNo++, scPtr++) { Common::String imgScene = scNo == 5 ? "sc44" : Common::String::format("sc%02d", scNo); _scenes[scPtr]._bitmapNum = imgCounter[imgScene]; _scenes[scPtr]._startBitmap = firstImg[imgScene]; _scenes[scPtr]._sceneName = scNo == 5 ? "miketest/sc04a" : Common::String::format("miketest/sc%02d", scNo); _scenes[scPtr]._waveFilename = Common::String::format("DIA%02d.aiff", scNo == 5 ? 4 : scNo); _scenes[scPtr]._style = Scene::STYLE_PC; _scenes[scPtr]._decisionChoices = 1; switch(scNo) { case 4: case 5: _scenes[scPtr]._choices[0]._sceneName = "miketest/sc06"; break; case 11: _scenes[scPtr]._choices[0]._sceneName = "miketest/sc13"; break; case 13: _scenes[scPtr]._choices[0]._sceneName = "tuntest/dec/dec13"; break; case 7: case 8: case 12: _scenes[scPtr]._choices[0]._sceneName = Common::String::format("miketest/sc%02da", scNo); break; default: _scenes[scPtr]._choices[0]._sceneName = Common::String::format("miketest/sc%02d", scNo + 1); break; } } makeMikeDecision(_scenes[scPtr], 3); _scenes[scPtr]._sceneName = "miketest/sc07a"; _scenes[scPtr]._decisionBitmap = "DEC07"; _scenes[scPtr]._choices[0]._sceneName = "miketest/sc08"; _scenes[scPtr]._choices[0]._points = -10000; _scenes[scPtr]._choices[1]._sceneName = "miketest/sc11"; _scenes[scPtr]._choices[1]._points = 10000; _scenes[scPtr]._choices[2]._sceneName = "miketest/sc12"; _scenes[scPtr]._choices[2]._points = -20000; scPtr++; makeMikeDecision(_scenes[scPtr], 2); _scenes[scPtr]._sceneName = "miketest/sc08a"; _scenes[scPtr]._decisionBitmap = "DEC08"; _scenes[scPtr]._choices[0]._sceneName = "miketest/sc09"; _scenes[scPtr]._choices[0]._points = 0; _scenes[scPtr]._choices[1]._sceneName = "miketest/sc09"; _scenes[scPtr]._choices[1]._points = 10000; scPtr++; makeMikeDecision(_scenes[scPtr], 2); _scenes[scPtr]._sceneName = "miketest/sc12a"; _scenes[scPtr]._decisionBitmap = "DEC12"; _scenes[scPtr]._choices[0]._sceneName = "miketest/sc07a"; _scenes[scPtr]._choices[0]._points = 0; _scenes[scPtr]._choices[1]._sceneName = "restart"; _scenes[scPtr]._choices[1]._points = 0; scPtr++; for (uint scNo = 15; scNo <= 32; scNo++) { // there is no sc19 if (scNo == 19) continue; Common::String imgScene = Common::String::format("sc%02d", scNo); _scenes[scPtr]._bitmapNum = imgCounter[imgScene]; _scenes[scPtr]._startBitmap = firstImg[imgScene]; _scenes[scPtr]._sceneName = Common::String::format("tuntest/sc%02d", scNo); _scenes[scPtr]._waveFilename = Common::String::format("sc%02d.aiff", scNo); _scenes[scPtr]._style = Scene::STYLE_PC; _scenes[scPtr]._decisionChoices = 1; if (scNo == 32) _scenes[scPtr]._choices[0]._sceneName = "end"; else if (scNo == 16 || scNo == 18 || scNo == 20 || scNo == 22 || scNo == 23 || scNo == 25 || scNo == 26 || scNo == 28 || scNo == 29 || scNo == 30 || scNo == 31) _scenes[scPtr]._choices[0]._sceneName = Common::String::format("tuntest/dec/dec%02d", scNo); else _scenes[scPtr]._choices[0]._sceneName = Common::String::format("tuntest/sc%02d", scNo + 1); scPtr++; } file.seek(0x20290); for (int i = 0; i < 26; i++) { char buf[16]; file.read(buf, 16); uint32 x = file.readUint32BE(); uint32 y = file.readUint32BE(); uint32 w = file.readUint32BE(); uint32 h = file.readUint32BE(); Common::String shortName = Common::String(buf, 5); Common::String sceneName = "tuntest/dec/" + shortName; if (i == 0 || _scenes[scPtr - 1]._sceneName != sceneName) { _scenes[scPtr]._bitmapNum = 0; _scenes[scPtr]._startBitmap = 0; _scenes[scPtr]._decisionChoices = 0; _scenes[scPtr]._waveFilename = ""; _scenes[scPtr]._style = Scene::STYLE_DECISION_TUN; _scenes[scPtr]._sceneName = sceneName; _scenes[scPtr]._decisionBitmap = shortName; scPtr++; } Scene &scene = _scenes[scPtr - 1]; assert(scene._decisionChoices < kMaxChoice); scene._choices[scene._decisionChoices]._region = Common::Rect(x, y, x + w, y + h); for (uint j = 0 ; j < ARRAYSIZE(tungraph); j++) { if (shortName == tungraph[j].from) { Common::String target = tungraph[j].to[scene._decisionChoices].scene; if (target[0] == 's') scene._choices[scene._decisionChoices]._sceneName = "tuntest/" + target; else scene._choices[scene._decisionChoices]._sceneName = "tuntest/dec/" + target; scene._choices[scene._decisionChoices]._points = tungraph[j].to[scene._decisionChoices].points; break; } } scene._decisionChoices++; } _totScene = scPtr; } void PlumbersGame3DO::loadMikeDecision(const Common::String &dirname, const Common::String &baseFilename, uint num) { Common::String baseName = dirname + "/" + baseFilename; debugC(1, kDebugGeneral, "%s : %s", __FUNCTION__, baseName.c_str()); Graphics::Surface *surf = new Graphics::Surface(); surf->create(_screenW, _screenH, _targetFormat); delete _compositeSurface; _compositeSurface = nullptr; for (uint i = 0; i < num; i++) { Common::Point p = getMikeStart(i, num); Common::Point sz = getMikeSize(num); Common::File fileP; Common::Path nameP(Common::String::format("%s%dP.CEL", baseName.c_str(), i + 1)); if (!fileP.open(nameP)) error("unable to load image %s", nameP.toString().c_str()); _image->loadStream(fileP); Graphics::Surface *conv = _image->getSurface()->convertTo(_targetFormat); surf->copyRectToSurface(*conv, p.x, p.y, Common::Rect(0, 0, sz.x, sz.y)); conv->free(); delete conv; Common::File fileW; Common::Path nameW(Common::String::format("%s%dW.CEL", baseName.c_str(), i + 1)); if (!fileW.open(nameW)) error("unable to load image %s", nameW.toString().c_str()); _image->loadStream(fileW); conv = _image->getSurface()->convertTo(_targetFormat); surf->copyRectToSurface(*conv, p.x + sz.x, p.y, Common::Rect(0, 0, sz.x, sz.y)); conv->free(); delete conv; } _compositeSurface = surf; Common::File fileCtrl; if (fileCtrl.open(Common::Path(dirname + "/CONTROLHELP.CEL"))) _ctrlHelpImage->loadStream(fileCtrl); } void PlumbersGame3DO::postSceneBitmaps() { if (_scenes[_curSceneIdx]._style == Scene::STYLE_VIDEO) { _videoDecoder = new Video::ThreeDOMovieDecoder(); _videoDecoder->setOutputPixelFormat(_targetFormat); _curChoice = 0; if (!_videoDecoder->loadFile(Common::Path(_scenes[_curSceneIdx]._sceneName))) { _actions.push(ChangeScene); return; } _videoDecoder->start(); return; } if (_scenes[_curSceneIdx]._decisionChoices == 1) { _curChoice = 0; _actions.push(ChangeScene); return; } _showScoreFl = true; _leftButtonDownFl = true; _setDurationFl = false; if (_scenes[_curSceneIdx]._style == Scene::STYLE_DECISION_MIKE) { loadMikeDecision(_scenes[_curSceneIdx]._sceneName, _scenes[_curSceneIdx]._decisionBitmap, _scenes[_curSceneIdx]._decisionChoices); _hiLite = 0; _kbdHiLite = 0; updateHiLite(); } else if (_scenes[_curSceneIdx]._style == Scene::STYLE_DECISION_TUN) { loadImage(_scenes[_curSceneIdx]._sceneName + ".cel"); _hiLite = 0; _kbdHiLite = 0; updateHiLite(); Common::File fileCtrl; if (fileCtrl.open("tuntest/dec/controlhelp.cel")) _ctrlHelpImage->loadStream(fileCtrl); } else { loadImage(_scenes[_curSceneIdx]._sceneName + "/" + _scenes[_curSceneIdx]._decisionBitmap); _hiLite = -1; _kbdHiLite = -1; } _mouseHiLite = getMouseHiLite(); } void PlumbersGame3DO::startGraphics() { _image = new Image::Cel3DODecoder(); _ctrlHelpImage = new Image::Cel3DODecoder(); _screenW = 320; _screenH = 240; _targetFormat = Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); initGraphics(_screenW, _screenH, &_targetFormat); } void PlumbersGame3DO::blitImage() { const Graphics::Surface *surface; bool ctrlHelp = false; bool needConv = false; if (_leftShoulderPressed && _leftButtonDownFl && _ctrlHelpImage) { surface = _ctrlHelpImage->getSurface(); ctrlHelp = true; needConv = true; } else if (_videoDecoder) surface = _videoDecoder->decodeNextFrame(); else if (_compositeSurface) surface = _compositeSurface; else { surface = _image->getSurface(); needConv = true; } Graphics::Surface modSurf; bool modded = false; Graphics::Surface *conv = nullptr; if (_hiLite >= 0 && _leftButtonDownFl && !ctrlHelp) { modSurf.create(surface->w, surface->h, _targetFormat); modSurf.copyRectToSurface(*surface, 0, 0, Common::Rect(0, 0, surface->w, surface->h)); const Common::Rect rec = _scenes[_curSceneIdx]._choices[_hiLite]._region; for (int y = rec.top; y <= rec.bottom; y++) { uint16 *p = (uint16 *) modSurf.getPixels() + modSurf.w * y + rec.left; for (int x = rec.left; x < rec.right; x++, p++) { uint r, g, b; r = (*p >> 10) & 0x1f; g = (*p >> 5) & 0x1f; b = (*p >> 0) & 0x1f; // TODO: figure out the correct multipliers *p = _targetFormat.RGBToColor(3 * r / 2, 3 * g / 2, 3 * b / 2); } } modded = true; } if (needConv) { conv = surface->convertTo(_targetFormat); surface = conv; } blitImageSurface(modded ? &modSurf : surface); if (needConv) { conv->free(); delete conv; } } void PlumbersGame3DO::skipVideo() { if (_scenes[_curSceneIdx]._sceneName == "janp1weaver" || _scenes[_curSceneIdx]._sceneName == "janp2weaver") { // Skip janp2weaver and janp3weaver _curSceneIdx = getSceneNumb("titleweaver"); _actions.push(ShowScene); } else { _actions.push(ChangeScene); } _videoDecoder->close(); delete _videoDecoder; _videoDecoder = nullptr; } void PlumbersGame3DO::joyUp() { int decNum = _scenes[_curSceneIdx]._decisionChoices; if (!_leftButtonDownFl) return; _kbdHiLite = _kbdHiLite < 0 ? 0 : (_kbdHiLite + decNum - 1) % decNum; _hiLite = _kbdHiLite; updateHiLite(); } void PlumbersGame3DO::joyDown() { if (!_leftButtonDownFl) return; int decNum = _scenes[_curSceneIdx]._decisionChoices; _kbdHiLite = _kbdHiLite < 0 ? 0 : (_kbdHiLite + 1) % decNum; _hiLite = _kbdHiLite; updateHiLite(); } void PlumbersGame3DO::joyA() { if (_kbdHiLite < 0 || !_leftButtonDownFl) return; debugC(5, kDebugGeneral, "Accepting enter press with choice = %d", _kbdHiLite); _curChoice = _kbdHiLite; _totScore += _scenes[_curSceneIdx]._choices[_kbdHiLite]._points; _actions.push(ChangeScene); _leftButtonDownFl = false; } void PlumbersGame3DO::handleEvent(const Common::Event &event) { switch (event.type) { case Common::EVENT_JOYBUTTON_DOWN: if (_videoDecoder) { if (_cheatFSM < ARRAYSIZE(cheatJoy) && event.joystick.button == cheatJoy[_cheatFSM]) { _cheatFSM++; if (_cheatFSM == ARRAYSIZE(cheatJoy)) { debugC(1, kDebugGeneral, "Cheat enabled"); _cheatEnabled = true; } } else if (event.joystick.button == cheatJoy[0]) _cheatFSM = 1; else _cheatFSM = 0; } if (_videoDecoder && (event.joystick.button == Common::JOYSTICK_BUTTON_A || event.joystick.button == Common::JOYSTICK_BUTTON_B || event.joystick.button == Common::JOYSTICK_BUTTON_X)) { skipVideo(); return; } if (event.joystick.button == Common::JOYSTICK_BUTTON_DPAD_UP || event.joystick.button == Common::JOYSTICK_BUTTON_DPAD_LEFT) { joyUp(); return; } if (event.joystick.button == Common::JOYSTICK_BUTTON_DPAD_DOWN || event.joystick.button == Common::JOYSTICK_BUTTON_DPAD_RIGHT) { joyDown(); return; } if (event.joystick.button == Common::JOYSTICK_BUTTON_A) { joyA(); return; } if (event.joystick.button == Common::JOYSTICK_BUTTON_LEFT_SHOULDER) { _leftShoulderPressed = true; if (_leftButtonDownFl && _ctrlHelpImage) _actions.push(Redraw); return; } break; case Common::EVENT_JOYBUTTON_UP: if (event.joystick.button == Common::JOYSTICK_BUTTON_LEFT_SHOULDER) { _leftShoulderPressed = false; if (_leftButtonDownFl && _ctrlHelpImage) _actions.push(Redraw); return; } break; case Common::EVENT_KEYDOWN: if (_videoDecoder) { if (_cheatFSM < ARRAYSIZE(cheatKbd) && event.kbd.keycode == cheatKbd[_cheatFSM]) { _cheatFSM++; if (_cheatFSM == ARRAYSIZE(cheatKbd)) { debugC(1, kDebugGeneral, "Cheat enabled"); _cheatEnabled = true; } } else if (event.kbd.keycode == cheatKbd[0]) _cheatFSM = 1; else _cheatFSM = 0; } if (event.kbd.keycode == Common::KEYCODE_SPACE && _videoDecoder) { skipVideo(); return; } if ((event.kbd.keycode == Common::KEYCODE_UP || event.kbd.keycode == Common::KEYCODE_LEFT)) { joyUp(); return; } if ((event.kbd.keycode == Common::KEYCODE_DOWN || event.kbd.keycode == Common::KEYCODE_RIGHT)) { joyDown(); return; } if (event.kbd.keycode == Common::KEYCODE_RETURN) { joyA(); return; } if (event.kbd.keycode == Common::KEYCODE_q) { _leftShoulderPressed = true; if (_leftButtonDownFl && _ctrlHelpImage) _actions.push(Redraw); return; } break; case Common::EVENT_KEYUP: if (event.kbd.keycode == Common::KEYCODE_q) { _leftShoulderPressed = false; if (_leftButtonDownFl && _ctrlHelpImage) _actions.push(Redraw); } break; default: break; } PlumbersGame::handleEvent(event); } int PlumbersGame3DO::getSceneNumb(const Common::String &sName) { debugC(1, kDebugGeneral, "%s : %s", __FUNCTION__, sName.c_str()); if (sName == "miketest/sc04" && _cheatEnabled) return PlumbersGame::getSceneNumb("miketest/sc04a"); return PlumbersGame::getSceneNumb(sName); } void PlumbersGame3DO::updateHiLite() { _actions.push(Redraw); if (_hiLite < 0) return; if (_scenes[_curSceneIdx]._style == Scene::STYLE_DECISION_MIKE) { playSound(Common::String::format("%s/%s%dS.Aiff", _scenes[_curSceneIdx]._sceneName.c_str(), _scenes[_curSceneIdx]._decisionBitmap.c_str(), _hiLite + 1)); } else if (_scenes[_curSceneIdx]._style == Scene::STYLE_DECISION_TUN) { playSound(Common::String::format("%s%c.aiff", _scenes[_curSceneIdx]._sceneName.c_str(), _hiLite + 'a')); } } void PlumbersGame3DO::preActions() { if (_leftButtonDownFl) { int nh = getMouseHiLite(); if (nh != _mouseHiLite) { _mouseHiLite = nh; _hiLite = _mouseHiLite; updateHiLite(); } } } }