/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/system.h" #include "common/stream.h" #include "common/events.h" #include "petka/flc.h" #include "petka/objects/object_cursor.h" #include "petka/interfaces/main.h" #include "petka/interfaces/save_load.h" #include "petka/interfaces/startup.h" #include "petka/q_system.h" #include "petka/q_manager.h" #include "petka/sound.h" #include "petka/petka.h" #include "petka/video.h" namespace Petka { const char *const kStartupObjName = "STARTUP"; const char *const kCreditsVideoName = "credits.avi"; enum { kExit = 4981, kCredits = 4982, kLoad = 4983, kNewGame = 4984, kStartupCursorId = 4901, kBackgroundId = 4980 }; void InterfaceStartup::start(int id) { QSystem *sys = g_vm->getQSystem(); QObjectBG *bg = (QObjectBG *)sys->findObject(kStartupObjName); _objs.push_back(bg); Sound *s = g_vm->soundMgr()->addSound(g_vm->resMgr()->findSoundName(bg->_musicId), Audio::Mixer::kMusicSoundType); s->play(true); const BGInfo *info = sys->_mainInterface->findBGInfo(bg->_id); for (uint i = 0; i < info->attachedObjIds.size(); ++i) { QMessageObject *obj = sys->findObject(info->attachedObjIds[i]); obj->_z = 1; obj->_x = 0; obj->_y = 0; obj->_frame = 1; obj->_animate = false; obj->_isShown = false; _objs.push_back(obj); } initCursor(kStartupCursorId, true, false); g_vm->videoSystem()->updateTime(); } void InterfaceStartup::onLeftButtonDown(Common::Point p) { if (!_objUnderCursor) return; switch (_objUnderCursor->_resourceId) { case kExit: Engine::quitGame(); break; case kCredits: g_vm->playVideo(g_vm->openFile(kCreditsVideoName, false)); break; case kLoad: g_vm->getQSystem()->_saveLoadInterface->start(kLoadMode); break; case kNewGame: g_vm->loadPart(1); break; default: break; } } void InterfaceStartup::onMouseMove(Common::Point p) { _objUnderCursor = nullptr; bool found = false; for (int i = _objs.size() - 1; i > 0; --i) { QMessageObject *obj = (QMessageObject *)_objs[i]; if (obj->_resourceId != kStartupCursorId && obj->_resourceId != kBackgroundId) { FlicDecoder *flc = g_vm->resMgr()->getFlic(obj->_resourceId); if (flc) { bool show = false; if (!found && obj->isInPoint(p)) { found = true; show = true; _objUnderCursor = obj; } if (obj->_isShown != show) obj->show(obj->_isShown == 0); } } } QObjectCursor *cursor = g_vm->getQSystem()->getCursor(); cursor->_animate = _objUnderCursor != nullptr; cursor->_isShown = true; cursor->setPos(p, false); } void InterfaceStartup::stop() { QObjectBG *bg = (QObjectBG *)g_vm->getQSystem()->findObject(kStartupObjName); Common::String sound = g_vm->resMgr()->findSoundName(bg->_musicId); g_vm->soundMgr()->removeSound(sound); Interface::stop(); } } // End of namespace Petka