/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-1997 Presto Studios, Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef PEGASUS_NEIGHBORHOOD_WSC_WSC_H #define PEGASUS_NEIGHBORHOOD_WSC_WSC_H #include "pegasus/neighborhood/neighborhood.h" #include "pegasus/neighborhood/wsc/moleculebin.h" namespace Pegasus { static const DisplayOrder kWSCMoleculeBinOrder = kMonitorLayer; static const DisplayOrder kWSCMoleculesMovieOrder = kWSCMoleculeBinOrder + 1; static const RoomID kWSC01 = 0; static const RoomID kWSC02Morph = 2; static const RoomID kWSC02Messages = 3; static const RoomID kWSC62 = 62; class WSC : public Neighborhood { public: WSC(InputHandler *, PegasusEngine *); ~WSC() override; void flushGameState() override; uint16 getDateResID() const override; bool okayToJump() override; void checkContinuePoint(const RoomID, const DirectionConstant) override; bool inSynthesizerGame(); bool canSolve() override; void doSolve() override; void setSoundFXLevel(const uint16) override; void prepareForAIHint(const Common::Path &) override; void cleanUpAfterAIHint(const Common::Path &) override; void init() override; void start() override; protected: enum { kWSCDraggingAntidoteFlag, kWSCPrivateLabMessagesOpenFlag, kWSCPrivateInterruptedMorphFlag, kWSCPrivateInMoleculeGameFlag, kWSCPrivateSinclairOfficeOpenFlag, kWSCPrivateOfficeLogOpenFlag, kWSCPrivate58SouthOpenFlag, kWSCPrivateClickedCatwalkCableFlag, kWSCPrivateRobotHeadOpenFlag, kWSCPrivateSeenPeopleAt17WestFlag, kWSCPrivateSeenPeopleAt19NorthFlag, kWSCPrivateSeenPeopleAt21SouthFlag, kWSCPrivateSeenPeopleAt24SouthFlag, kWSCPrivateSeenPeopleAt34EastFlag, kWSCPrivateSeenPeopleAt36WestFlag, kWSCPrivateSeenPeopleAt38NorthFlag, kWSCPrivateSeenPeopleAt46SouthFlag, kWSCPrivateSeenPeopleAt49NorthFlag, kWSCPrivateSeenPeopleAt73WestFlag, kWSCPrivateNeedPeopleAt17WestFlag, kWSCPrivateNeedPeopleAt21SouthFlag, kWSCPrivateNeedPeopleAt24SouthFlag, kWSCPrivateNeedPeopleAt34EastFlag, kWSCPrivateNeedPeopleAt36WestFlag, kWSCPrivateNeedPeopleAt38NorthFlag, kWSCPrivateNeedPeopleAt46SouthFlag, kWSCPrivateNeedPeopleAt49NorthFlag, kWSCPrivateNeedPeopleAt73WestFlag, kWSCPrivateGotRetScanChipFlag, kWSCPrivateGotMapChipFlag, kWSCPrivateGotOpticalChipFlag, kNumWSCPrivateFlags }; void arriveAt(const RoomID, const DirectionConstant) override; void turnTo(const DirectionConstant) override; void receiveNotification(Notification *, const NotificationFlags) override; void dropItemIntoRoom(Item *, Hotspot *) override; void clickInHotspot(const Input &, const Hotspot *) override; TimeValue getViewTime(const RoomID, const DirectionConstant) override; void getZoomEntry(const HotSpotID, ZoomTable::Entry &) override; CanMoveForwardReason canMoveForward(ExitTable::Entry &entry) override; void cantMoveThatWay(CanMoveForwardReason reason) override; CanTurnReason canTurn(TurnDirection turn, DirectionConstant &nextDir) override; void zoomTo(const Hotspot *hotspot) override; void activateOneHotspot(HotspotInfoTable::Entry &, Hotspot *) override; void setUpMoleculeGame(); void nextMoleculeGameLevel(); void startMoleculeGameLevel(); void moleculeGameClick(const HotSpotID); void loadAmbientLoops() override; CanOpenDoorReason canOpenDoor(DoorTable::Entry &) override; void cantOpenDoor(CanOpenDoorReason) override; void pickedUpItem(Item *) override; void doorOpened() override; void startExtraSequence(const ExtraID, const NotificationFlags, const InputBits) override; void startDoorOpenMovie(const TimeValue, const TimeValue) override; void getExtraEntry(const uint32, ExtraTable::Entry &) override; void takeItemFromRoom(Item *item) override; void checkPeopleCrossing(); void turnLeft() override; void turnRight() override; void moveForward() override; Hotspot *getItemScreenSpot(Item *, DisplayElement *) override; int16 getStaticCompassAngle(const RoomID, const DirectionConstant) override; void getExitCompassMove(const ExitTable::Entry &exitEntry, FaderMoveSpec &compassMove) override; void getExtraCompassMove(const ExtraTable::Entry &entry, FaderMoveSpec &compassMove) override; void bumpIntoWall() override; void spotCompleted() override; void activateHotspots() override; void setUpAIRules() override; Common::Path getBriefingMovie() override; Common::Path getEnvScanMovie() override; uint getNumHints() override; Common::Path getHintMovie(uint) override; void closeDoorOffScreen(const RoomID, const DirectionConstant) override; void setUpPoison(); void findSpotEntry(const RoomID, const DirectionConstant, SpotFlags, SpotTable::Entry &) override; void timerExpired(const uint32) override; Common::Path getSoundSpotsName() override; Common::Path getNavMovieName() override; FlagsArray _privateFlags; const Hotspot *_cachedZoomSpot; Hotspot _biotechImplantSpot; Movie _extraMovie; NotificationCallBack _extraMovieCallBack; MoleculeBin _moleculeBin; int32 _moleculeGameLevel, _numCorrect; Movie _moleculesMovie; uint32 _levelArray[6]; Sprite *_argonSprite; Sound _welcomeSound; }; } // End of namespace Pegasus #endif