/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NANCY_UI_TEXTBOX_H #define NANCY_UI_TEXTBOX_H #include "engines/nancy/misc/hypertext.h" #include "engines/nancy/renderobject.h" namespace Nancy { class NancyEngine; class Scene; struct NancyInput; namespace UI { class Scrollbar; class Textbox : public Nancy::RenderObject, public Misc::HypertextParser { public: Textbox(); virtual ~Textbox(); void init() override; void registerGraphics() override; void updateGraphics() override; void handleInput(NancyInput &input); void drawTextbox(); void clear() override; void addTextLine(const Common::String &text, uint32 autoClearTime = 0); void setOverrideFont(const uint fontID); private: uint16 getInnerHeight() const; void onScrollbarMove(); RenderObject _highlightRObj; Scrollbar *_scrollbar; float _scrollbarPos; uint32 _autoClearTime; int _fontIDOverride; }; } // End of namespace UI } // End of namespace Nancy #endif // NANCY_UI_TEXTBOX_H