/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NANCY_CONSOLE_H #define NANCY_CONSOLE_H #include "gui/debugger.h" namespace Nancy { namespace Action { class ActionRecord; struct DependencyRecord; } class NancyEngine; class NancyConsole : public GUI::Debugger { public: NancyConsole(); virtual ~NancyConsole(void); void postEnter() override; private: bool Cmd_loadCal(int argc, const char **argv); bool Cmd_cifExport(int argc, const char **argv); bool Cmd_ciftreeExport(int argc, const char **argv); bool Cmd_cifList(int argc, const char **argv); bool Cmd_cifInfo(int argc, const char **argv); bool Cmd_chunkExport(int argc, const char **argv); bool Cmd_chunkHexDump(int argc, const char **argv); bool Cmd_chunkList(int argc, const char **argv); bool Cmd_showImage(int argc, const char **argv); bool Cmd_exportImage(int argc, const char **argv); bool Cmd_playVideo(int argc, const char **argv); bool Cmd_playSound(int argc, const char **argv); bool Cmd_loadScene(int argc, const char **argv); bool Cmd_sceneID(int argc, const char **argv); bool Cmd_listActionRecords(int argc, const char **argv); bool Cmd_scanForActionRecordType(int argc, const char **argv); bool Cmd_getEventFlags(int argc, const char **argv); bool Cmd_setEventFlags(int argc, const char **argv); bool Cmd_getInventory(int argc, const char **argv); bool Cmd_setInventory(int argc, const char **argv); bool Cmd_getPlayerTime(int argc, const char **argv); bool Cmd_setPlayerTime(int argc, const char **argv); bool Cmd_getDifficulty(int argc, const char **argv); bool Cmd_setDifficulty(int argc, const char **argv); bool Cmd_soundInfo(int argc, const char **argv); bool Cmd_showHotspots(int argc, const char **argv); void printActionRecord(const Nancy::Action::ActionRecord *record, bool noDependencies = false); void recursePrintDependencies(const Nancy::Action::DependencyRecord &record); Common::Path _videoFile; Common::Path _imageFile; Common::Path _paletteFile; }; } // End of namespace Nancy #endif // NANCY_CONSOLE_H