/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef RIVEN_STACKS_DOMESPIT_H #define RIVEN_STACKS_DOMESPIT_H #include "mohawk/riven_stack.h" namespace Mohawk { namespace RivenStacks { class DomeSpit : public RivenStack { public: DomeSpit(MohawkEngine_Riven *vm, uint16 id, const char *sliderBmpName, const char *sliderBgBmpName); uint32 getDomeSliderState() const; void setDomeSliderState(uint32 sliderState); protected: void runDomeCheck(); void runDomeButtonMovie(); void resetDomeSliders(uint16 startHotspot); void checkDomeSliders(); void checkSliderCursorChange(uint16 startHotspot); void dragDomeSlider(uint16 startHotspot); void drawDomeSliders(uint16 startHotspot); int16 getSliderSlotClosestToPos(uint16 startHotspot, const Common::Point &pos) const; bool isSliderAtSlot(int16 slot) const; Common::String buildCardResourceName(const Common::String &name) const; uint32 _sliderState; Common::String _sliderBmpName; Common::String _sliderBgBmpName; }; } // End of namespace RivenStacks } // End of namespace Mohawk #endif