/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/xeen/dialogs/dialogs_dismiss.h" #include "mm/xeen/party.h" #include "mm/xeen/resources.h" #include "mm/xeen/xeen.h" namespace MM { namespace Xeen { void Dismiss::show(XeenEngine *vm) { Dismiss *dlg = new Dismiss(vm); dlg->execute(); delete dlg; } void Dismiss::execute() { EventsManager &events = *_vm->_events; Interface &intf = *_vm->_interface; Party &party = *_vm->_party; Windows &windows = *_vm->_windows; loadButtons(); Window &w = windows[31]; w.open(); bool ttsVoiceText = true; bool breakFlag = false; while (!_vm->shouldExit() && !breakFlag) { do { events.updateGameCounter(); intf.draw3d(false, false); w.frame(); w.fill(); w.writeString(Res.DISMISS_WHOM, ttsVoiceText); _iconSprites.draw(w, 0, Common::Point(225, 120)); w.update(); ttsVoiceText = false; do { events.pollEventsAndWait(); checkEvents(_vm); } while (!_vm->shouldExit() && !_buttonValue && events.timeElapsed() < 2); } while (!_vm->shouldExit() && !_buttonValue); if (_buttonValue >= Common::KEYCODE_F1 && _buttonValue <= Common::KEYCODE_F6) { _buttonValue -= Common::KEYCODE_F1; if (_buttonValue < (int)party._activeParty.size()) { if (party._activeParty.size() == 1) { w.close(); ErrorScroll::show(_vm, Res.CANT_DISMISS_LAST_CHAR, WT_NONFREEZED_WAIT); w.open(); } else if (party._activeParty[_buttonValue]._weapons.hasElderWeapon()) { w.close(); ErrorScroll::show(_vm, Res.DELETE_CHAR_WITH_ELDER_WEAPON, WT_NONFREEZED_WAIT); w.open(); } else { // Remove the character from the party party._activeParty.remove_at(_buttonValue); breakFlag = true; } break; } } else if (_buttonValue == Common::KEYCODE_ESCAPE) { breakFlag = true; } } w.close(); intf.drawParty(true); } void Dismiss::loadButtons() { _iconSprites.load("esc.icn"); addButton(Common::Rect(225, 120, 249, 140), Common::KEYCODE_ESCAPE, &_iconSprites); addButton(Common::Rect(16, 16, 48, 48), Common::KEYCODE_1); addButton(Common::Rect(117, 16, 149, 48), Common::KEYCODE_2); addButton(Common::Rect(16, 59, 48, 91), Common::KEYCODE_3); addButton(Common::Rect(117, 59, 149, 91), Common::KEYCODE_4); } } // End of namespace Xeen } // End of namespace MM