/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef MM_UTILS_STRINGS_H #define MM_UTILS_STRINGS_H #include "common/str.h" #include "common/str-array.h" namespace MM { extern Common::String capitalize(const Common::String &str); extern Common::String camelCase(const Common::String &str); extern Common::String uppercase(const Common::String &str); extern Common::String searchAndReplace(const Common::String &str, const Common::String &find, const Common::String &replace); extern int strToInt(const Common::String &str); extern int hexToInt(const Common::String &str); extern Common::StringArray splitLines(const Common::String &str); } // namespace MM #endif