/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef MM1_VIEWS_ENH_SCROLL_TEXT_H #define MM1_VIEWS_ENH_SCROLL_TEXT_H #include "common/rect.h" #include "common/str.h" #include "graphics/font.h" #include "mm/mm1/views_enh/scroll_view.h" namespace MM { namespace MM1 { namespace ViewsEnh { /** * Derived scroll class for displaying static text */ class ScrollText : public ScrollView { struct Line { Common::String _str; Common::Point _pos; byte _color = 0; TextAlign _align = ALIGN_LEFT; Line(const Common::String &str, const Common::Point &pos, byte color = 0, TextAlign align = ALIGN_LEFT) : _str(str), _pos(pos), _color(color), _align(align) { } }; public: typedef Common::Array Lines; private: size_t _rowCount = 0; Lines _lines; public: ScrollText(const Common::String &name); ScrollText(const Common::String &name, UIElement *owner); /** * Sets the element's bounds */ void setBounds(const Common::Rect &r) override; Lines::iterator begin() { return _lines.begin(); } Lines::iterator end() { return _lines.end(); } Lines::const_iterator begin() const { return _lines.begin(); } Lines::const_iterator end() const { return _lines.end(); } /** * Clear the lines */ void clear() { _lines.clear(); } /** * Simplest form that adds lines one at a time */ void addLine(const Common::String &str, TextAlign align = ALIGN_LEFT, byte color = 0); /** * Add a new line fragment for a given position */ void addText(const Common::String &str, int lineNum, byte color = 0, TextAlign align = ALIGN_LEFT, int xp = 0); void addText(const Common::String &str, int lineNum, TextAlign align = ALIGN_LEFT, int xp = 0) { addText(str, lineNum, 0, align, xp); } /** * Draw the view */ void draw() override; }; } // namespace ViewsEnh } // namespace MM1 } // namespace MM #endif