/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef MM1_VIEWS_TEXT_ENTRY_H #define MM1_VIEWS_TEXT_ENTRY_H #include "mm/mm1/views/text_view.h" namespace MM { namespace MM1 { namespace Views { /** * Text or numeric entry. */ class TextEntry : public TextView { private: /** * Draw the entered text */ void drawText(); public: typedef void (*Abort)(); typedef void (*Enter)(const Common::String &text); Abort _abortFn; Enter _enterFn; bool _isNumeric = false; Common::String _text; size_t _maxLen = 0; public: TextEntry() : TextView("TextEntry") {} virtual ~TextEntry() {} bool msgFocus(const FocusMessage &msg) override; void draw() override; bool msgKeypress(const KeypressMessage &msg) override; bool msgAction(const ActionMessage &msg) override; void display(int x, int y, int maxLen, bool isNumeric, Abort abortFn, Enter enterFn); }; } // namespace Views } // namespace MM1 } // namespace MM #endif