/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/maps/map32.h" #include "mm/mm1/maps/maps.h" #include "mm/mm1/events.h" #include "mm/mm1/globals.h" #include "mm/mm1/sound.h" namespace MM { namespace MM1 { namespace Maps { #define VAL1 75 #define VAL2 111 #define PASSWORD_INDEX 393 void Map32::special() { // Scan for special actions on the map cell for (uint i = 0; i < 6; ++i) { if (g_maps->_mapOffset == _data[51 + i]) { // Found a specially handled cell, but it // only triggers in designated direction(s) if (g_maps->_forwardMask & _data[57 + i]) { (this->*SPECIAL_FN[i])(); } else { checkPartyDead(); } return; } } if (_walls[g_maps->_mapOffset] == 0x55 && g_maps->_mapPos.x < 13) { send(SoundMessage(STRING["maps.map32.music"])); } else { g_maps->clearSpecial(); g_globals->_encounters.execute(); } } void Map32::special00() { visitedExit(); if (!g_globals->_party.hasItem(DIAMOND_KEY_ID)) { send(SoundMessage(STRING["maps.map32.door"])); } else { send(SoundMessage( 0, 1, STRING["maps.map32.door"], 0, 2, STRING["maps.map32.key"], []() { g_maps->_mapPos = Common::Point(7, 0); g_maps->changeMap(0xb1a, 3); } )); } } void Map32::special01() { g_events->addView("Lion"); } void Map32::special02() { visitedExit(); if (_data[VAL2] & 0x80) { g_maps->_mapPos = Common::Point(0, 7); g_maps->changeMap(0xb07, 3); } else if (_data[VAL2] != 0) { _data[VAL2] = 0; } else { send("View", DrawGraphicMessage(65 + 6)); send(SoundMessage( STRING["maps.map32.castle"], []() { Map32 &map = *static_cast(g_maps->_currentMap); map[VAL2] = 0xff; map.updateGame(); }, []() { Map32 &map = *static_cast(g_maps->_currentMap); map[VAL2]++; map.updateGame(); } )); } } void Map32::special04() { if (_data[PASSWORD_INDEX] & 0x80) { _data[PASSWORD_INDEX] = getRandomNumber(7) - 1; } Common::String line2 = Common::String::format("\"%s %s", STRING[Common::String::format("maps.map32.passwords.%d", _data[PASSWORD_INDEX])].c_str(), STRING["maps.map32.password"].c_str() ); send(SoundMessage( 0, 1, STRING["maps.map32.heratio"], 0, 2, line2 )); } void Map32::special05() { if (!_data[VAL1]) { g_maps->_mapPos.x--; updateGame(); } } void Map32::passwordEntered(const Common::String &password) { if ((_data[PASSWORD_INDEX] & 0x80) || !password.equalsIgnoreCase(STRING[Common::String::format("maps.map32.passwords.%d", _data[PASSWORD_INDEX])])) { g_maps->_mapPos.x--; updateGame(); } else { g_events->send(SoundMessage(STRING["maps.map32.correct"])); _data[VAL1]++; g_maps->clearSpecial(); } } } // namespace Maps } // namespace MM1 } // namespace MM