/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef M4_RIDDLE_ROOMS_SECTION8_ROOM807_H #define M4_RIDDLE_ROOMS_SECTION8_ROOM807_H #include "m4/riddle/rooms/section8/section8_room.h" namespace M4 { namespace Riddle { namespace Rooms { class Room807 : public Section8Room { public: Room807() : Section8Room() {} ~Room807() override {} void preload() override; void init() override; void pre_parser() override; void parser() override; void daemon() override; private: int32 _807newFacing = 0; int32 _dword1A194C = 0; int32 _dword1A1954 = 0; int32 _field34 = 0; int32 _field38 = 0; int32 _mctd82aSeries = 0; int32 _ripLooksAroundInAweSeries = 0; int32 _ripLowReachPos1Series = 0; int32 _ripPos3LookAroundSeries = 0; int32 _ripTalkerPos5Series = 0; int32 _ripTrekHiReach2HndSeries = 0; machine *_807BeamMach = nullptr; machine *_807Crnk2Mach = nullptr; machine *_807DoorMach = nullptr; machine *_807Mc01Mach = nullptr; machine *_807PostMach = nullptr; machine *_mcTrekMach = nullptr; machine *_safariShadowMach = nullptr; }; } // namespace Rooms } // namespace Riddle } // namespace M4 #endif