/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef M4_GRAPHICS_GR_DRAW_H #define M4_GRAPHICS_GR_DRAW_H #include "m4/m4_types.h" namespace M4 { /** * Given X, Y sets the value of the pixel at that position */ void buffer_put_pixel(Buffer *buf, int32 x, int32 y, byte c); /** * Given X, Y returns value of pixel at that address on the screen */ byte buffer_get_pixel(Buffer *buf, int32 x, int32 y); /** * Draws outside edge of retangle given home and size along both axis */ void buffer_draw_box(Buffer *buf, int32 x1, int32 y1, int32 x2, int32 y2, byte color); /** * Draws a rectangle using xor */ void buffer_draw_box_xor(Buffer *buf, int32 x1, int32 y1, int32 x2, int32 y2); /** * Fills an entire buffer with a single byte value. * @returns Returns True if successful, FALSE if buffer invalid. */ int32 buffer_fill(Buffer *target, byte value); } // namespace M4 #endif