/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "lastexpress/lastexpress.h" #include "sprites.h" namespace LastExpress { SpriteManager::SpriteManager(LastExpressEngine *engine) { _engine = engine; } void SpriteManager::drawCycle() { if (_drawSequencesFlag) { Extent extent = Extent(0, 480, 0, 0, 0, 0); Sprite *queue = _frameQueue; int oldLeft = 640; int oldRight = 0; if (_coordinatesAreSet) { if (_eraseRect.right >= _eraseRect.left && _eraseRect.right < 640 && _eraseRect.top <= _eraseRect.bottom && _eraseRect.bottom < 480) { memcpy(&extent, &_eraseRect, sizeof(extent)); oldRight = extent.right; oldLeft = extent.left; if (_engine->getGraphicsManager()->acquireSurface()) { _engine->getGraphicsManager()->copy( _engine->getGraphicsManager()->_backBuffer, (PixMap *)_engine->getGraphicsManager()->_screenSurface.getPixels(), _eraseRect.left, _eraseRect.top, _eraseRect.right - _eraseRect.left + 1, _eraseRect.bottom - _eraseRect.top + 1); _engine->getGraphicsManager()->unlockSurface(); } } resetEraseQueue(); } for (; queue; queue = queue->nextSprite) { if (queue->copyScreenAndRedrawFlag == 1) _engine->getGraphicsManager()->eraseSprite(queue->eraseMask); } for (Sprite *i = _frameQueue; i; i = i->nextSprite) { if (i->rect.left < oldLeft) oldLeft = i->rect.left; if (i->rect.top < extent.top) extent.top = i->rect.top; if (i->rect.right > oldRight) oldRight = i->rect.right; if (i->rect.bottom > extent.bottom) extent.bottom = i->rect.bottom; if (_engine->getGraphicsManager()->acquireSurface()) { if (i->compType) { if (i->compType == 1) { switch (i->compBits) { case 3: _engine->getGraphicsManager()->bitBltWax8(i, (PixMap *)_engine->getGraphicsManager()->_screenSurface.getPixels()); break; case 4: _engine->getGraphicsManager()->bitBltWax16(i, (PixMap *)_engine->getGraphicsManager()->_screenSurface.getPixels()); break; case 5: _engine->getGraphicsManager()->bitBltWax32(i, (PixMap *)_engine->getGraphicsManager()->_screenSurface.getPixels()); break; case 7: _engine->getGraphicsManager()->bitBltWax128(i, (PixMap *)_engine->getGraphicsManager()->_screenSurface.getPixels()); break; default: break; } } else if (i->compType == 2) { switch (i->compBits) { case 3: _engine->getGraphicsManager()->bitBltWane8(i, (PixMap *)_engine->getGraphicsManager()->_screenSurface.getPixels()); break; case 4: _engine->getGraphicsManager()->bitBltWane16(i, (PixMap *)_engine->getGraphicsManager()->_screenSurface.getPixels()); break; case 5: _engine->getGraphicsManager()->bitBltWane32(i, (PixMap *)_engine->getGraphicsManager()->_screenSurface.getPixels()); break; case 7: _engine->getGraphicsManager()->bitBltWane128(i, (PixMap *)_engine->getGraphicsManager()->_screenSurface.getPixels()); break; default: break; } } } else { switch (i->compBits) { case 3: _engine->getGraphicsManager()->bitBltSprite8(i, (PixMap *)_engine->getGraphicsManager()->_screenSurface.getPixels()); break; case 4: _engine->getGraphicsManager()->bitBltSprite16(i, (PixMap *)_engine->getGraphicsManager()->_screenSurface.getPixels()); break; case 5: _engine->getGraphicsManager()->bitBltSprite32(i, (PixMap *)_engine->getGraphicsManager()->_screenSurface.getPixels()); break; case 7: _engine->getGraphicsManager()->bitBltSprite128(i, (PixMap *)_engine->getGraphicsManager()->_screenSurface.getPixels()); break; default: break; } } _engine->getGraphicsManager()->unlockSurface(); } } if (oldLeft != 640) _engine->getGraphicsManager()->burstBox(oldLeft, extent.top, oldRight - oldLeft + 1, extent.bottom - extent.top + 1); _drawSequencesFlag = false; } } void SpriteManager::drawCycleSimple(PixMap *pixels) { for (Sprite *i = _frameQueue; i; i = i->nextSprite) { if (i->compType != 2 && i->compType != 3) { switch (i->compBits) { case 3: _engine->getGraphicsManager()->bitBltSprite8(i, pixels); break; case 4: _engine->getGraphicsManager()->bitBltSprite16(i, pixels); break; case 5: _engine->getGraphicsManager()->bitBltSprite32(i, pixels); break; case 7: _engine->getGraphicsManager()->bitBltSprite128(i, pixels); break; default: continue; } } } } void SpriteManager::queueErase(Sprite *sprite) { if (sprite && sprite->compType != 3) { _coordinatesAreSet = true; if (_eraseRect.left > sprite->rect.left) _eraseRect.left = sprite->rect.left; if (_eraseRect.top > sprite->rect.top) _eraseRect.top = sprite->rect.top; if (_eraseRect.right < sprite->rect.right) _eraseRect.right = sprite->rect.right; if (_eraseRect.bottom < sprite->rect.bottom) _eraseRect.bottom = sprite->rect.bottom; } } void SpriteManager::resetEraseQueue() { _eraseRect.left = 640; _eraseRect.top = 480; _coordinatesAreSet = false; _eraseRect.right = 0; _eraseRect.bottom = 0; } void SpriteManager::killSpriteQueue() { _drawSequencesFlag = true; _frameQueue = nullptr; } void SpriteManager::touchSpriteQueue() { _drawSequencesFlag = true; } void SpriteManager::drawSprite(Sprite *sprite) { if (sprite) { Sprite *queue = _frameQueue; while (queue) { if (queue == sprite) return; queue = queue->nextSprite; } _drawSequencesFlag = true; if (_frameQueue) { bool insertedInQueue = false; if (sprite->hotspotPriority <= _frameQueue->hotspotPriority) { queue = _frameQueue; for (Sprite *i = _frameQueue->nextSprite; !insertedInQueue && i; i = i->nextSprite) { if (sprite->hotspotPriority > i->hotspotPriority) { queue->nextSprite = sprite; sprite->nextSprite = i; insertedInQueue = true; } queue = i; } if (!insertedInQueue) { queue->nextSprite = sprite; sprite->nextSprite = nullptr; } } else { sprite->nextSprite = _frameQueue; _frameQueue = sprite; } } else { _frameQueue = sprite; sprite->nextSprite = nullptr; } } } void SpriteManager::removeSprite(Sprite *sprite) { Sprite *queue = _frameQueue; Sprite *spriteToRemove = nullptr; if (sprite) { while (queue != sprite && queue) { spriteToRemove = queue; queue = queue->nextSprite; } if (queue) { if (spriteToRemove) { spriteToRemove->nextSprite = queue->nextSprite; } else { _frameQueue = queue->nextSprite; } _drawSequencesFlag = true; } } } void SpriteManager::destroySprite(Sprite **sprites, bool redrawFlag) { if (sprites && *sprites) { queueErase(*sprites); removeSprite(*sprites); if (redrawFlag) drawCycle(); *sprites = nullptr; } } } // End of namespace LastExpress