/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ namespace Immortal { const PlainGameDescriptor immortalGames[] = { { "immortal", "The Immortal" }, { 0, 0 } }; const ADGameDescription gameDescriptions[] = { { "immortal", nullptr, AD_ENTRY1s("IMMORTAL.dsk", "094941fd71e6d2cdaa96c9664d32329e", 819200), Common::EN_ANY, Common::kPlatformApple2GS, ADGF_UNSTABLE, GUIO1(GUIO_NONE) }, AD_TABLE_END_MARKER }; } // namespace Immortal