/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1999-2000 Revolution Software Ltd. * This code is based on source code created by Revolution Software, * used with permission. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "engines/icb/common/px_common.h" #include "common/system.h" namespace ICB { const char *hashTable = "ABCDEFGHIJKLMNOPQRSTUVWXYZ012345"; uint32 EngineHashString(const char *fn) { if (fn == nullptr) return 0; char *f; char c; uint32 n; n = 0; f = const_cast(fn); while ((c = *f) != 0) { n = (n << 7) + (n << 1) + n + c; // n=128n+2n+n+c -> n=131n+c // n=131*n+c; // n=131n+c f++; } return n; } // Take a filename, path whatever, // convert to hash value, then convert that hash value to // 7 character filename uint32 EngineHashFile(const char *fn, char *output) { uint32 hash = EngineHashString(fn); output[0] = hashTable[(hash >> 27) & 0x1F]; output[1] = hashTable[(hash >> 22) & 0x1F]; output[2] = hashTable[(hash >> 17) & 0x1F]; output[3] = hashTable[(hash >> 12) & 0x1F]; output[4] = hashTable[(hash >> 7) & 0x1F]; output[5] = hashTable[(hash >> 2) & 0x1F]; output[6] = hashTable[hash & 0x3]; output[7] = '\0'; return hash; } // Take a hash // convert that hash value to // 7 character filename uint32 EngineHashToFile(uint32 hash, char *output) { output[0] = hashTable[(hash >> 27) & 0x1F]; output[1] = hashTable[(hash >> 22) & 0x1F]; output[2] = hashTable[(hash >> 17) & 0x1F]; output[3] = hashTable[(hash >> 12) & 0x1F]; output[4] = hashTable[(hash >> 7) & 0x1F]; output[5] = hashTable[(hash >> 2) & 0x1F]; output[6] = hashTable[hash & 0x3]; output[7] = '\0'; return hash; } } // End of namespace ICB