/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * Copyright (C) 2006-2010 - Frictional Games * * This file is part of HPL1 Engine. */ #include "hpl1/engine/resources/ParticleManager.h" #include "hpl1/engine/graphics/Graphics.h" #include "hpl1/engine/graphics/ParticleSystem3D.h" #include "hpl1/engine/resources/FileSearcher.h" #include "hpl1/engine/resources/Resources.h" #include "hpl1/engine/system/low_level_system.h" namespace hpl { ////////////////////////////////////////////////////////////////////////// // CONSTRUCTORS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- cParticleManager::cParticleManager(cGraphics *apGraphics, cResources *apResources) : iResourceManager(apResources->GetFileSearcher(), apResources->GetLowLevel(), apResources->GetLowLevelSystem()) { mpGraphics = apGraphics; mpResources = apResources; } cParticleManager::~cParticleManager() { tResourceHandleMapIt it = m_mapHandleResources.begin(); for (; it != m_mapHandleResources.end(); ++it) { iResourceBase *pResource = it->second; while (pResource->HasUsers()) pResource->DecUserCount(); } DestroyUnused(0); Log(" Done with particles\n"); } //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // PUBLIC METHODS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- iResourceBase *cParticleManager::Create(const tString &asName) { return NULL; } //----------------------------------------------------------------------- iParticleSystem2D *cParticleManager::CreatePS2D(const tString &asName, cVector3f avSize) { /*tParticleSystemDataMapIt it = m_mapData.find(asName); if(it == m_mapData.end()) return NULL; iParticleSystemData *pData = it->second; //Is name needed?..nahh iParticleSystem* pPart = pData->Create("",avSize); pPart->SetDataName(asName); pPart->SetDataSize(avSize); if(pPart->GetType() == eParticleSystemType_2D) return static_cast(pPart); else { hplDelete(pPart); return NULL; }*/ return NULL; } //----------------------------------------------------------------------- cParticleSystem3D *cParticleManager::CreatePS3D(const tString &asName, const tString &asType, cVector3f avSize, const cMatrixf &a_mtxTransform) { cParticleSystemData3D *pData = NULL; tString sTypeName = cString::SetFileExt(cString::ToLowerCase(asType), ""); // tParticleSystemData3DMapIt it = m_mapData3D.find(sTypeName); // if(it == m_mapData3D.end()) pData = static_cast(GetByName(sTypeName)); if (pData == NULL) { tString sFile = cString::SetFileExt(asType, "ps"); tString sPath = mpFileSearcher->GetFilePath(sFile); if (sPath == "") { Error("Couldn't find particle system file '%s'\n", sFile.c_str()); return NULL; } cParticleSystemData3D *pPSData = hplNew(cParticleSystemData3D, (sTypeName, mpResources, mpGraphics)); if (pPSData->LoadFromFile(sPath) == false) { Error("Can't load data from particle system file '%s'\n", sTypeName.c_str()); hplDelete(pPSData); return NULL; } AddData3D(pPSData); pData = pPSData; } pData->IncUserCount(); cParticleSystem3D *pPS = pData->Create(asName, avSize, a_mtxTransform); pPS->SetDataName(asType); pPS->SetDataSize(avSize); pPS->SetParticleManager(this); return pPS; } //----------------------------------------------------------------------- void cParticleManager::AddData3D(cParticleSystemData3D *apData) { AddResource(apData); // m.insert(tParticleSystemData3DMap::value_type(cString::ToLowerCase(apData->GetName()), // apData)); } //----------------------------------------------------------------------- void cParticleManager::Preload(const tString &asFile) { tString sTypeName = cString::SetFileExt(cString::ToLowerCase(asFile), ""); // tParticleSystemData3DMapIt it = m_mapData3D.find(sTypeName); // if(it == m_mapData3D.end()) cParticleSystemData3D *pData = static_cast(GetByName(sTypeName)); if (pData == NULL) { tString sFile = cString::SetFileExt(asFile, "ps"); tString sPath = mpFileSearcher->GetFilePath(sFile); if (sPath == "") { Error("Couldn't find particle system file '%s'\n", sFile.c_str()); return; } cParticleSystemData3D *pPSData = hplNew(cParticleSystemData3D, (sTypeName, mpResources, mpGraphics)); if (pPSData->LoadFromFile(sPath) == false) { Error("Can't load data from particle system file '%s'\n", sTypeName.c_str()); hplDelete(pPSData); return; } AddData3D(pPSData); } } //----------------------------------------------------------------------- void cParticleManager::Unload(iResourceBase *apResource) { } //----------------------------------------------------------------------- void cParticleManager::Destroy(iResourceBase *apResource) { if (apResource->HasUsers()) { apResource->DecUserCount(); } } //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // PRIVATE METHODS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- //----------------------------------------------------------------------- } // namespace hpl