/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * Copyright (C) 2006-2010 - Frictional Games * * This file is part of HPL1 Engine. */ #include "hpl1/engine/graphics/Bone.h" #include "hpl1/engine/graphics/Skeleton.h" #include "hpl1/engine/math/Math.h" #include "hpl1/engine/system/low_level_system.h" namespace hpl { ////////////////////////////////////////////////////////////////////////// // CONSTRUCTORS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- cBone::cBone(const tString &asName, cSkeleton *apSkeleton) { msName = asName; mpSkeleton = apSkeleton; mpParent = NULL; mbNeedsUpdate = true; mlValue = 0; } //----------------------------------------------------------------------- cBone::~cBone() { STLDeleteAll(mlstChildren); } //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // PUBLIC METHODS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- cBone *cBone::CreateChildBone(const tString &asName) { cBone *pBone = hplNew(cBone, (asName, mpSkeleton)); pBone->mpParent = this; mlstChildren.push_back(pBone); mpSkeleton->AddBone(pBone); return pBone; } //----------------------------------------------------------------------- void cBone::SetTransform(const cMatrixf &a_mtxTransform) { m_mtxTransform = a_mtxTransform; NeedsUpdate(); } //----------------------------------------------------------------------- const cMatrixf &cBone::GetLocalTransform() { return m_mtxTransform; } const cMatrixf &cBone::GetWorldTransform() { UpdateMatrix(); return m_mtxWorldTransform; } const cMatrixf &cBone::GetInvWorldTransform() { UpdateMatrix(); return m_mtxInvWorldTransform; } //----------------------------------------------------------------------- void cBone::Detach() { if (mpParent == NULL) return; tBoneListIt it = mpParent->mlstChildren.begin(); for (; it != mpParent->mlstChildren.end(); it++) { if (*it == this) { mpParent->mlstChildren.erase(it); break; } } mpSkeleton->RemoveBone(this); } //----------------------------------------------------------------------- cBoneIterator cBone::GetChildIterator() { return cBoneIterator(&mlstChildren); } //----------------------------------------------------------------------- void cBone::UpdateMatrix() { if (mbNeedsUpdate == false) return; if (mpParent == NULL) { m_mtxWorldTransform = m_mtxTransform; } else { m_mtxWorldTransform = cMath::MatrixMul(mpParent->GetWorldTransform(), m_mtxTransform); } m_mtxInvWorldTransform = cMath::MatrixInverse(m_mtxWorldTransform); mbNeedsUpdate = false; } //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // PRIVATE METHODS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- void cBone::NeedsUpdate() { mbNeedsUpdate = true; tBoneListIt it = mlstChildren.begin(); for (; it != mlstChildren.end(); it++) { cBone *pBone = *it; pBone->NeedsUpdate(); } } //----------------------------------------------------------------------- } // namespace hpl