/* ** Auxiliary functions for building Lua libraries ** See Copyright Notice in lua.h */ #ifndef GRIM_AUXLIB_H #define GRIM_AUXLIB_H #include "engines/grim/lua/lua.h" namespace Grim { struct luaL_reg { const char *name; lua_CFunction func; }; struct luaL_libList { luaL_reg *list; int32 number; luaL_libList *next; }; extern luaL_libList *list_of_libs; #define luaL_arg_check(cond, numarg, extramsg) if (!(cond)) luaL_argerror(numarg,extramsg) void luaL_openlib(luaL_reg *l, int32 n); void luaL_addlibtolist(luaL_reg *l, int32 n); void luaL_argerror(int32 numarg, const char *extramsg); const char *luaL_check_string(int32 numArg); const char *luaL_opt_string(int32 numArg, const char *def); float luaL_check_number(int32 numArg); float luaL_opt_number(int32 numArg, float def); lua_Object luaL_functionarg(int32 arg); lua_Object luaL_tablearg(int32 arg); lua_Object luaL_nonnullarg(int32 numArg); void luaL_verror(const char *fmt, ...); char *luaL_openspace(int32 size); void luaL_resetbuffer(); void luaL_addchar(int32 c); void luaL_addsize(int32 n); int32 luaL_newbuffer(int32 size); void luaL_oldbuffer(int32 old); char *luaL_buffer(); } // end of namespace Grim #endif