/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/config-manager.h" #include "got/views/view.h" #include "got/gfx/palette.h" #include "got/vars.h" namespace Got { namespace Views { void View::checkFocusedControl(const Common::Point &mousePos) { if (_focusedElement) { if (!_focusedElement->getBounds().contains(mousePos)) { _focusedElement->send(MouseLeaveMessage()); _focusedElement = nullptr; } } else { for (UIElement *child : _children) { if (child->getBounds().contains(mousePos)) { _focusedElement = child; child->send(MouseEnterMessage()); break; } } } } UIElement *View::getElementAtPos(const Common::Point &pos) const { for (UIElement *child : _children) { if (child->getBounds().contains(pos)) return child; } return nullptr; } bool View::msgFocus(const FocusMessage &msg) { _focusedElement = nullptr; return UIElement::msgFocus(msg); } bool View::msgUnfocus(const UnfocusMessage &msg) { if (_focusedElement) _focusedElement->send(MouseLeaveMessage()); return UIElement::msgUnfocus(msg); } bool View::msgMouseMove(const MouseMoveMessage &msg) { checkFocusedControl(msg._pos); return true; } bool View::msgMouseDown(const MouseDownMessage &msg) { UIElement *child = getElementAtPos(msg._pos); return child ? child->send(msg) : false; } bool View::msgMouseUp(const MouseUpMessage &msg) { UIElement *child = getElementAtPos(msg._pos); return child ? child->send(msg) : false; } void View::playSound(int index, bool priority_override) { _G(sound).playSound(index, priority_override); } void View::playSound(const Gfx::GraphicChunk &src) { _G(sound).playSound(src); } void View::musicPlay(int num, bool override) { _G(sound).musicPlay(num, override); } void View::musicPlay(const char *name, bool override) { _G(sound).musicPlay(name, override); } void View::musicPause() { _G(sound).musicPause(); } void View::musicResume() { _G(sound).musicResume(); } void View::musicStop() { _G(sound).musicStop(); } bool View::musicIsOn() const { return _G(sound).musicIsOn(); } void View::fadeOut() { Gfx::fadeOut(); } void View::fadeIn(const byte *pal) { Gfx::fadeIn(pal); } #ifdef USE_TTS void View::sayText(const Common::String &text, Common::TextToSpeechManager::Action action) { Common::TextToSpeechManager *ttsMan = g_system->getTextToSpeechManager(); // _previousSaid is used to prevent the TTS from looping when sayText is called inside a loop, // for example when options in selection menus are voiced. Without it when the text ends it would speak // the same text again. // _previousSaid is cleared when appropriate to allow for repeat requests if (ttsMan && ConfMan.getBool("tts_enabled") && _previousSaid != text) { Common::String ttsMessage; for (uint i = 0; i < text.size(); ++i) { // Some text is enclosed in < and >, which causes the text to not be voiced by TTS if they aren't replaced if (text[i] == '<' || text[i] == '>') { ttsMessage += ", "; continue; } // Ignore color changing characters if (text[i] == '~' && i < text.size() - 1 && Common::isXDigit(text[i + 1])) { i++; continue; } // Replace single newlines with spaces to make voicing of dialog smoother. If there are two or more newlines in a row, // then the pieces of text are most likely supposed to be voiced as separate sentences, so keep the newlines in // that case if (text[i] == '\n') { if (i < text.size() - 1 && text[i + 1] == '\n') { i++; } else { ttsMessage += ' '; continue; } } ttsMessage += text[i]; } ttsMan->say(ttsMessage, action, Common::CodePage::kDos850); _previousSaid = text; } } #endif } // namespace Views } // namespace Got