/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GOT_VIEWS_DIALOGS_SELECT_OPTION_H #define GOT_VIEWS_DIALOGS_SELECT_OPTION_H #include "got/views/dialogs/dialog.h" namespace Got { namespace Views { namespace Dialogs { // Commonly used options across multiple dialogs extern const char *ON_OFF[]; extern const char *YES_NO[]; class SelectOption : public Dialog { private: Common::String _title; Common::StringArray _options; int _hammerFrame = 0; int _smackCtr = 0; #ifdef USE_TTS bool _titleVoiced = false; #endif protected: int _selectedItem = 0; void setContent(const Common::String &title, const Common::StringArray &options); virtual void closed() {} virtual void selected() {} public: SelectOption(const Common::String &name, const char *title, const char *options[]); SelectOption(const Common::String &name); virtual ~SelectOption() {} bool msgFocus(const FocusMessage &msg) override; bool msgAction(const ActionMessage &msg) override; void draw() override; bool tick() override; }; } // namespace Dialogs } // namespace Views } // namespace Got #endif