/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "got/gfx/font.h" #include "common/file.h" #include "got/gfx/gfx_pics.h" namespace Got { namespace Gfx { const byte DIALOG_COLOR[] = {14, 54, 120, 138, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; void Font::load() { Common::File f; if (!f.open("TEXT")) error("Could not open font"); _font.resize(f.size() / 72 + 32); for (uint i = 32; i < _font.size(); ++i) { byte buff[8 * 9]; f.read(buff, 8 * 9); _font[i].create(8, 9); convertPaneDataToSurface(buff, _font[i]); } } void Font::drawString(Graphics::ManagedSurface *src, const Common::Point &pos, const Common::String &text, int color) { const char *string = text.c_str(); Common::Point pt = pos; while (*string) { char ch = *string++; if (ch == '~' && Common::isXDigit(*string)) { ch = *string++; if (Common::isDigit(ch)) { ch -= 48; } else { ch = toupper(ch) - 55; } color = DIALOG_COLOR[(byte)ch]; continue; } if (ch > 31 && ch < 127) drawChar(src, ch, pt.x, pt.y, color); pt.x += 8; } } void Font::drawChar(Graphics::Surface *dst, const uint32 chr, const int x, const int y, const uint32 color) const { // Character drawing is done twice in the original: // first at y + 1 with color 0, then at y with the given color rawDrawChar(dst, chr, x, y + 1, 0); rawDrawChar(dst, chr, x, y, color); } void Font::rawDrawChar(Graphics::Surface *dst, const uint32 chr, const int x, const int y, const uint32 color) const { const Graphics::ManagedSurface &glyph = _font[chr]; for (int yp = 0; yp < glyph.h; ++yp) { const int startY = y + yp; const byte *srcP = (const byte *)glyph.getBasePtr(0, yp); byte *destP = (byte *)dst->getBasePtr(x, startY); for (int xp = 0; xp < glyph.w; ++xp, ++srcP, ++destP) { if (*srcP) *destP = color; } } } } // namespace Gfx } // namespace Got