/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GLK_COMPREHEND_DICTIONARY_H #define GLK_COMPREHEND_DICTIONARY_H namespace Glk { namespace Comprehend { class ComprehendGame; struct Word; Word *find_dict_word_by_index(ComprehendGame *game, uint8 index, uint8 type_mask); Word *dict_find_word_by_index_type(ComprehendGame *game, uint8 index, uint8 type); Word *dict_find_word_by_string(ComprehendGame *game, const char *string); bool dict_match_index_type(ComprehendGame *game, const char *word, uint8 index, uint8 type_mask); } // namespace Comprehend } // namespace Glk #endif