/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/system.h" #include "director/director.h" #include "director/lingo/lingo.h" #include "director/lingo/lingo-object.h" #include "director/lingo/lingo-utils.h" #include "director/lingo/xtras/s/smacker.h" /************************************************** * * USED IN: * I Spy Spooky House * **************************************************/ /* -- xtra Smacker -- An Xtra for playing Smacker animations. -- Version 3.1q ------------------------------------------ new object *SmackQuickPlay string, integer, integer, string *SmackQuickPlayTrans string, integer, integer, integer, integer, integer SmackOpen object, string, integer, integer SmackOpenTrans object, string, integer, integer, integer, integer, integer SmackClose object SmackPlay object SmackPlayFrames object, integer, integer SmackPlayLooped object, integer SmackPlayNext object, integer SmackRemapToSystemPalette object SmackRemapToPalette object, string, string SmackRemapToBitmap object, string, string SmackSetWindowStyle object, string SmackSetWindowTitle object, string SmackSetTransBackground object, string, string, integer, integer, integer SmackSetInterfaceKeys object, string SmackSetBitmap object, string, string SmackSetPosition object, integer, integer SmackSetAlignment object, integer SmackGoto object, integer SmackGetFramesPerSecond object SmackGetFrameNum object SmackGetFrames object SmackGetHeight object SmackGetWidth object SmackGetLastKey object SmackGetMouseX object SmackGetMouseY object SmackGetMouseClickX object SmackGetMouseClickY object SmackHideVideo object, integer SmackSetDisplayMode object, integer SmackGetSummary object SmackScreenMethod object, integer */ namespace Director { const char *SmackerXtra::xlibName = "Smacker"; const XlibFileDesc SmackerXtra::fileNames[] = { { "smacker", nullptr }, { "Smackx32", nullptr }, { "SmackerXtra", nullptr }, { nullptr, nullptr }, }; static MethodProto xlibMethods[] = { { "new", SmackerXtra::m_new, 0, 0, 500 }, { "SmackOpen", SmackerXtra::m_SmackOpen, 3, 3, 500 }, { "SmackOpenTrans", SmackerXtra::m_SmackOpenTrans, 6, 6, 500 }, { "SmackClose", SmackerXtra::m_SmackClose, 0, 0, 500 }, { "SmackPlay", SmackerXtra::m_SmackPlay, 0, 0, 500 }, { "SmackPlayFrames", SmackerXtra::m_SmackPlayFrames, 2, 2, 500 }, { "SmackPlayLooped", SmackerXtra::m_SmackPlayLooped, 1, 1, 500 }, { "SmackPlayNext", SmackerXtra::m_SmackPlayNext, 1, 1, 500 }, { "SmackRemapToSystemPalette", SmackerXtra::m_SmackRemapToSystemPalette, 0, 0, 500 }, { "SmackRemapToPalette", SmackerXtra::m_SmackRemapToPalette, 2, 2, 500 }, { "SmackRemapToBitmap", SmackerXtra::m_SmackRemapToBitmap, 2, 2, 500 }, { "SmackSetWindowStyle", SmackerXtra::m_SmackSetWindowStyle, 1, 1, 500 }, { "SmackSetWindowTitle", SmackerXtra::m_SmackSetWindowTitle, 1, 1, 500 }, { "SmackSetTransBackground", SmackerXtra::m_SmackSetTransBackground, 5, 5, 500 }, { "SmackSetInterfaceKeys", SmackerXtra::m_SmackSetInterfaceKeys, 1, 1, 500 }, { "SmackSetBitmap", SmackerXtra::m_SmackSetBitmap, 2, 2, 500 }, { "SmackSetPosition", SmackerXtra::m_SmackSetPosition, 2, 2, 500 }, { "SmackSetAlignment", SmackerXtra::m_SmackSetAlignment, 1, 1, 500 }, { "SmackGoto", SmackerXtra::m_SmackGoto, 1, 1, 500 }, { "SmackGetFramesPerSecond", SmackerXtra::m_SmackGetFramesPerSecond, 0, 0, 500 }, { "SmackGetFrameNum", SmackerXtra::m_SmackGetFrameNum, 0, 0, 500 }, { "SmackGetFrames", SmackerXtra::m_SmackGetFrames, 0, 0, 500 }, { "SmackGetHeight", SmackerXtra::m_SmackGetHeight, 0, 0, 500 }, { "SmackGetWidth", SmackerXtra::m_SmackGetWidth, 0, 0, 500 }, { "SmackGetLastKey", SmackerXtra::m_SmackGetLastKey, 0, 0, 500 }, { "SmackGetMouseX", SmackerXtra::m_SmackGetMouseX, 0, 0, 500 }, { "SmackGetMouseY", SmackerXtra::m_SmackGetMouseY, 0, 0, 500 }, { "SmackGetMouseClickX", SmackerXtra::m_SmackGetMouseClickX, 0, 0, 500 }, { "SmackGetMouseClickY", SmackerXtra::m_SmackGetMouseClickY, 0, 0, 500 }, { "SmackHideVideo", SmackerXtra::m_SmackHideVideo, 1, 1, 500 }, { "SmackSetDisplayMode", SmackerXtra::m_SmackSetDisplayMode, 1, 1, 500 }, { "SmackGetSummary", SmackerXtra::m_SmackGetSummary, 0, 0, 500 }, { "SmackScreenMethod", SmackerXtra::m_SmackScreenMethod, 1, 1, 500 }, { nullptr, nullptr, 0, 0, 0 } }; static BuiltinProto xlibBuiltins[] = { { "SmackQuickPlay", SmackerXtra::m_SmackQuickPlay, 4, 4, 500, HBLTIN }, { "SmackQuickPlayTrans", SmackerXtra::m_SmackQuickPlayTrans, 6, 6, 500, HBLTIN }, { nullptr, nullptr, 0, 0, 0, VOIDSYM } }; SmackerXtraObject::SmackerXtraObject(ObjectType ObjectType) :Object("Smacker") { _objType = ObjectType; } bool SmackerXtraObject::hasProp(const Common::String &propName) { return (propName == "name"); } Datum SmackerXtraObject::getProp(const Common::String &propName) { if (propName == "name") return Datum(SmackerXtra::xlibName); warning("SmackerXtra::getProp: unknown property '%s'", propName.c_str()); return Datum(); } void SmackerXtra::open(ObjectType type, const Common::Path &path) { SmackerXtraObject::initMethods(xlibMethods); SmackerXtraObject *xobj = new SmackerXtraObject(type); if (type == kXtraObj) { g_lingo->_openXtras.push_back(xlibName); g_lingo->_openXtraObjects.push_back(xobj); } g_lingo->exposeXObject(xlibName, xobj); g_lingo->initBuiltIns(xlibBuiltins); } void SmackerXtra::close(ObjectType type) { SmackerXtraObject::cleanupMethods(); g_lingo->_globalvars[xlibName] = Datum(); } void SmackerXtra::m_new(int nargs) { g_lingo->printSTUBWithArglist("SmackerXtra::m_new", nargs); g_lingo->dropStack(nargs); g_lingo->push(g_lingo->_state->me); } XOBJSTUB(SmackerXtra::m_SmackQuickPlay, 0) XOBJSTUB(SmackerXtra::m_SmackQuickPlayTrans, 0) XOBJSTUB(SmackerXtra::m_SmackOpen, 0) XOBJSTUB(SmackerXtra::m_SmackOpenTrans, 0) XOBJSTUB(SmackerXtra::m_SmackClose, 0) XOBJSTUB(SmackerXtra::m_SmackPlay, 0) XOBJSTUB(SmackerXtra::m_SmackPlayFrames, 0) XOBJSTUB(SmackerXtra::m_SmackPlayLooped, 0) XOBJSTUB(SmackerXtra::m_SmackPlayNext, 0) XOBJSTUB(SmackerXtra::m_SmackRemapToSystemPalette, 0) XOBJSTUB(SmackerXtra::m_SmackRemapToPalette, 0) XOBJSTUB(SmackerXtra::m_SmackRemapToBitmap, 0) XOBJSTUB(SmackerXtra::m_SmackSetWindowStyle, 0) XOBJSTUB(SmackerXtra::m_SmackSetWindowTitle, 0) XOBJSTUB(SmackerXtra::m_SmackSetTransBackground, 0) XOBJSTUB(SmackerXtra::m_SmackSetInterfaceKeys, 0) XOBJSTUB(SmackerXtra::m_SmackSetBitmap, 0) XOBJSTUB(SmackerXtra::m_SmackSetPosition, 0) XOBJSTUB(SmackerXtra::m_SmackSetAlignment, 0) XOBJSTUB(SmackerXtra::m_SmackGoto, 0) XOBJSTUB(SmackerXtra::m_SmackGetFramesPerSecond, 0) XOBJSTUB(SmackerXtra::m_SmackGetFrameNum, 0) XOBJSTUB(SmackerXtra::m_SmackGetFrames, 0) XOBJSTUB(SmackerXtra::m_SmackGetHeight, 0) XOBJSTUB(SmackerXtra::m_SmackGetWidth, 0) XOBJSTUB(SmackerXtra::m_SmackGetLastKey, 0) XOBJSTUB(SmackerXtra::m_SmackGetMouseX, 0) XOBJSTUB(SmackerXtra::m_SmackGetMouseY, 0) XOBJSTUB(SmackerXtra::m_SmackGetMouseClickX, 0) XOBJSTUB(SmackerXtra::m_SmackGetMouseClickY, 0) XOBJSTUB(SmackerXtra::m_SmackHideVideo, 0) XOBJSTUB(SmackerXtra::m_SmackSetDisplayMode, 0) XOBJSTUB(SmackerXtra::m_SmackGetSummary, 0) XOBJSTUB(SmackerXtra::m_SmackScreenMethod, 0) }