/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/system.h" #include "director/director.h" #include "director/lingo/lingo.h" #include "director/lingo/lingo-object.h" #include "director/lingo/lingo-utils.h" #include "director/lingo/xlibs/v/vmpresent.h" /************************************************** * * USED IN: * dazzeloids * **************************************************/ /* -- VMPresentObj v1.0 I mNew --Instantiate the XObject I mVMPresent --Returns true (1) if VM is turned on, otherwise 0 (false) */ namespace Director { const char *VMPresentXObj::xlibName = "VMPresent"; const XlibFileDesc VMPresentXObj::fileNames[] = { { "VMPresent", nullptr }, { nullptr, nullptr }, }; static MethodProto xlibMethods[] = { { "new", VMPresentXObj::m_new, 0, 0, 400 }, { "vMPresent", VMPresentXObj::m_vMPresent, 0, 0, 400 }, { nullptr, nullptr, 0, 0, 0 } }; static BuiltinProto xlibBuiltins[] = { { nullptr, nullptr, 0, 0, 0, VOIDSYM } }; VMPresentXObject::VMPresentXObject(ObjectType ObjectType) :Object("VMPresent") { _objType = ObjectType; } void VMPresentXObj::open(ObjectType type, const Common::Path &path) { VMPresentXObject::initMethods(xlibMethods); VMPresentXObject *xobj = new VMPresentXObject(type); if (type == kXtraObj) g_lingo->_openXtras.push_back(xlibName); g_lingo->exposeXObject(xlibName, xobj); g_lingo->initBuiltIns(xlibBuiltins); } void VMPresentXObj::close(ObjectType type) { VMPresentXObject::cleanupMethods(); g_lingo->_globalvars[xlibName] = Datum(); } void VMPresentXObj::m_new(int nargs) { g_lingo->printSTUBWithArglist("VMPresentXObj::m_new", nargs); g_lingo->dropStack(nargs); g_lingo->push(g_lingo->_state->me); } // Dazzeloids won't start unless virtual memory is disabled. // If another game uses this XObj, we might need to expand this into a title check. XOBJSTUB(VMPresentXObj::m_vMPresent, 0) }